#111
|
||||
|
Quote:
| |||
|
#112
|
|||
|
Ok, I thought DMF was an original spell, is that Kunark or just a later patch?
And maybe true on lich but call of bones is incredibly strong and I'm not sure how common it will be due to research. And then as you said there are the pets of course. | ||
|
#113
|
|||
|
Dead Man Walking was an original spell but it was Lich.
They later moved DMW to Lich at 49 and added DMF. You can check the EQLizer necro spells page from May 1999 for a list of classic spells. | ||
|
#114
|
|||
|
Can confirm pets killed themselves at a rate of (Formula 100: -4/tick):
[You must be logged in to view images. Log in or Register.] Burnout line was additionally using the permanent buff duration formula (50) as shown in the screenshot Also Burnout didn't used to give haste, it only gave AC/STR.
__________________
Engineer of Things and Stuff, Wearer of Many Hats
“Knowing yourself is the beginning of all wisdom.” — Aristotle | ||
Last edited by Secrets; 10-11-2019 at 08:38 PM..
|
|
#115
|
|||
|
Pet windows will not be on Green so i hope ppl are ready to actually use pet commands or target their pets to see what their health is at
| ||
|
#116
|
|||
|
Going with the topic about re: nerfing mages, everyone refresh my memory:
Right now everyone, including casters, are not getting their melee weapon swing delay reset at the completion of a spell cast. Everyone is in effecting getting free swings in when they should not. This was a specific and unique benefit to hybrids (only) sometime after launch right? Is this on the radar of things to fix? | ||
|
#117
|
||||
|
Quote:
I certainly don't recall this being a special feature of hybrids, nor the feature being added. More likely than not, spell casting hybrids just thought more about having to cast between swings so optimizing that mechanic was a more prominent feature of effectively playing them. | |||
|
#118
|
||||
|
Cannot find proof of mages not having access to at least one pet at all levels.
This post july 1999 clearly states that most cities have for sale at least 1 per of each circle/level. Quote:
Further researching has shown me that pets still retained their innate abilities at launch such as invis/DS/fast regen on water. They just didn't cast their 6 second nukes which they get 2 months after launch. The 6 second nukes are still broken on p99 by the way and cast less frequently, don't expect to see the devs code a change for 2 months when we have been waiting for them to fix classic pet nukes and aggro for 5 years. | |||
|
#119
|
|||
|
I'll return to the issue of research-only mage pets soon.
I'm not interested, and I doubt the staff are interested, in implementing completely broken mechanics like the broken research recipes for ~lvl20 mage spells that I found direct evidence for. But there's very good evidence, and patch/dev comment evidence, for research materials being much rarer (like 300% rarer) at launch than they are now, if nothing else. | ||
Last edited by Dolalin; 10-12-2019 at 10:30 AM..
|
|
#120
|
||||
|
Quote:
Your post confirms pets at level 20, which is what he also said. | |||
|
|
|