Originally Posted by Zoolander
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EQ is all about replayability. iam not talking about yearly relaunch (see below), but man, how old is blue already? are we trying to achieve some sort of longest running emu server world record?
Mischief
Launched: May 26, 2021
Ruleset: Random Loot True-Box Timelocked Progression - New expansions unlock automatically every 12 weeks, and only one EverQuest client may be run per computer. Loot from rares and raids is randomized so that NPCs/raids of similar level and expansion can drop any of their loot.
Experience: Progression (Faster than Classic, slower than Live)
Aradune
Launched: May 27, 2020
Ruleset: True-Box Timelocked Progression - New expansions unlock automatically every 12 weeks, and only one EverQuest client may be run per computer. Additionally, only two characters may be played by any one player (on different computers).
Experience: Progression (Faster than Classic, slower than Live)
Rizlona
Launched: November 5, 2019
Ruleset: Heroic Start True-Box Timelocked Progression - New expansions unlock automatically every 12 weeks, only one EverQuest client may be run per computer, and players begin at Level 85 in House of Thule.
Experience: Live (Faster than Classic and Progression)
Mangler
Launched: March 16, 2019
Ruleset: True-Box Timelocked Progression - New expansions unlock automatically every 12 weeks, and only one EverQuest client may be run per computer.
Experience: Progression (Faster than Classic, slower than Live)
Coirnav
Launched: March 16, 2018
Ruleset: True-Box Timelocked Progression - New expansions unlock automatically every 12 weeks, and only one EverQuest client may be run per computer.
Experience: Classic (Slower than Progression and Live)
Agnarr
Launched: May 24, 2017
Ruleset: Planes of Power Era-Locked True Box Timelocked Progression - New expansions unlock automatically about every 12 weeks, only one EverQuest client may be run per computer, and expansions will stop unlocking with Lost Dungeons of Norrath in the Planes of Power era.
Experience: Progression (Faster than Classic, slower than Live)
Phinigel
Launched: December 9, 2015
Ruleset: True-Box Timelocked Progression - New expansions unlock automatically about every 8-12 weeks, and only one EverQuest client may be run per computer.
Experience: Classic (Slower than Progression and Live)
Ragefire
Launched: May 21, 2015
Ruleset: Voting Timelocked Progression - New expansions are voted to be unlocked about 12 weeks after the previous expansion's raid targets are defeated.
Experience: Progression (Faster than Classic, slower than Live)
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