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View Poll Results: Best class to farm manastones in classic?
Warrior 17 22.37%
Monk 2 2.63%
Rogue 3 3.95%
Ranger 4 5.26%
Paladin 0 0%
Shadowknight 1 1.32%
Bard 2 2.63%
Wizard 0 0%
Enchanter 13 17.11%
Necromancer 15 19.74%
Magician 11 14.47%
Cleric 1 1.32%
Druid 3 3.95%
Shaman 4 5.26%
Voters: 76. You may not vote on this poll

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  #21  
Old 09-06-2019, 05:37 PM
Tingowingo Tingowingo is offline
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Quote:
Originally Posted by DMN [You must be logged in to view images. Log in or Register.]
Evil eye is in live side, not next to it.

Lots of things see through invis on live side, and almost everything on dead.

And just getting there doesn't mean you can break the camp, or take on a high hit point wizard hitting like a truck between nuking for heavy damage/stuns.
Lots of things? Like what? High hit point wizard hitting like a truck between nuking for heavy damage/stuns?

The Evil Eye (max 36) for a level 50 is green..

Really now..
  #22  
Old 09-06-2019, 06:04 PM
DMN DMN is offline
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Not counting the ton of nameds that always see invis on live, the generic frogs/minos/etc can also just randomly spawn with the ability to see invis.

And ya, unike PC wizards, NPC wizards hit as hard as melee mobs their level and have similar hit points to melee mobs. They hit hard in melee, have a lot of life, they have nukes that do a lot of damage, nukes that do a lot of damage AND automatically stun you and thus interrupt spell cast and of course pure stuns to just make you stand there and drool.

Of course there's lots of RNG that can go on. Like having a wizard root you and then the next spell they cast is a dispel that removes the root.
  #23  
Old 09-06-2019, 06:09 PM
Lojik Lojik is offline
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Ranger will pelt it with arrows from afar! If they need reinforcements they can both the horn of Gondor
  #24  
Old 09-06-2019, 06:34 PM
azeth azeth is offline
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If you voted magician you have no idea what you're talking about
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  #25  
Old 09-06-2019, 06:36 PM
Tingowingo Tingowingo is offline
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I’m just pointing out that you’re throwing a lot of points that is going to require some screenshots, parses or logs in regards to the see-invisibility of mobs and their damage output.

On the other point, there will always be RNG and everyone understands that. But that percentage is less so when you’re considering a level 50 at that camp even with minimal gear. What’s the resistance rate for a 50 vs that npc’s wizardry spells, what the max damage will be inflicted on a 50 and what skills can be applied to stun that green-con mob at 50 (bash, slam, mez, stun spells?)Those answers I’m not sure because it’ll depend on class,but I can be sure that they will most likely win against that Evil Eye

What you’re considering is maybe an even-leveled toon vs. the EE. In that scenario, then yes, you can factor in those ass-clenching aspects
Last edited by Tingowingo; 09-06-2019 at 06:40 PM..
  #26  
Old 09-06-2019, 07:01 PM
kjs86z kjs86z is offline
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I feel bad for the people that think they'll get a manastone / guise AND those that are going to get all of the stones / guises.
  #27  
Old 09-07-2019, 01:05 PM
Nirgon Nirgon is offline
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You can buy an invis pot and solo this thing with any lvl 50 char

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  #28  
Old 09-07-2019, 01:43 PM
Chortles Snort|eS Chortles Snort|eS is offline
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BuT cAn aNy clAsS surVive anGeR beArD nEcK trAin?
  #29  
Old 09-07-2019, 02:18 PM
Nibblewitz Nibblewitz is offline
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Manastones will not drop on Green.
  #30  
Old 09-07-2019, 02:20 PM
DMN DMN is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
You can buy an invis pot and solo this thing with any lvl 50 char

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No you can't. Hell there were multiple posts already where I mentioned plenty of things see invis on live side.

And then you have to clear the camp. And then HOLD the camp.

wizard: Zero chance.
ranger: Zero chance.
paladin: would get wrecked eventually by shamen.
Warrior: Zero chance.
Rogue: zero chance.
SK: Would have a really hard time breaking the camp as i don't think there's a good pulling spot to fear kite. if there is a decent spot + add troll, good chance you could pull it off.
Mage: pray you don't get any adds, especially shamans. Extremely low chance.
Monk. Eventually destroyed by shamen.
Cleric: zero chance.
Druid: zero chance


Other than the monk, rogue and SK all these guys are going to have serious problems just getting there in the first place, let alone breaking the camp and sustaining it. Breaking is gonna be most likely brutal for any melee characters because there is a good chance they will be hasted by shamen. I suppose you can spam pumice but not sure how it's going to work on green.
Last edited by DMN; 09-07-2019 at 02:49 PM..
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