#1
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Does giving -MR items to pets "really" help minimize charm breaks?
If yes, how do you know and how much -MR makes a noticeable difference?
(Necro here) | ||
#2
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I have to imagine it does given that other wearable effects (notably haste) are active when you hand pets items, so they equip the item.
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#3
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Yes, it’s a big difference. Also the book makes mobs dual wield while beating the hell out of everyone like an angry librarian.
__________________
- monstra sunt vera, nos sunt
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#4
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Never bothered in 54 levels of charm soloing
If I’m outdoors I can space the pet far enough that I can get a mez off on a break before they close. Should be even easier to handle with a snared pet on necro I would think I guess if you wanted to make a super pet in a dungeon maybe. I don’t really group tho so | ||
#5
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ah the book is a good idea, charm breaks don't happen as often as they did at 54 vs 56 so maybe it was the levels
ty | ||
#6
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If your just doing 1v1 charm solo, I would avoid the book at least. Pair of adamantite bands stacks for -20.
Book,rings and shoulderpads is like adding Tash. Very handy and not too expensive to maintain. | ||
#7
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i like grouping too - i'll see if this package makes a difference
what i really enjoy is using a pet to beat up 2 mobs then calm release it for super fast regen, rinse repeat comfy grind when it goes well | ||
#8
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If your keeping a pet,or reusing the same pet it's very handy kit.
Your level relative to mob level will always make the biggest difference,but MR is next on the list. | ||
#9
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piggybacking this post - RE: necro charming. i have been charming exclusively since level 40 (level 53 now) - but since necro don't get a mem blur, does it make sense to reuse/keep a pet?
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#10
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Necros have 2 mem blurs,screaming terror and fd.
Rest the dead your pet and flop, when you get up it will be reset and not agro. Or do the same with screaming terror,you'll know it blurred when it turns 90degrees | ||
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