#171
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its like telling a stoner "yeah i'll sell you a bag sometime in the next like 4 days"
they're still gonna sit around waiting for it
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Escapegoat / Pharmakos / Madriax
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#172
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So my question is, Is this roll determined at the spawn of the NPC?
NPC A is killed so NPC A's spawn timer is rolled. The roll puts the respawn in the last 15% of it's window. Is the roll for the time added to the spawn immediately calculated or does it wait until the spawn timer has expired and then reroll the spawn. If it is calculated at the beginning and there is no chance of us removing variance. Could the roll be as follows. If NPC A will spawn in the last 15% of its window then Spawn time is rerolled to to be within the first 85% of the spawn time or to add random hours up to 24 hours. This would essentially give the NPC 7.5% chance to spawn in "Overtime" instead of the current 15% chance. This may help to reduce the variance times and also keep the extended windows in to prevent poopsocking as it was intended but would just be at a lesser % chance to extend these timers so long. | ||
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#173
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pixel addicts will figure out how to get their fix as quickly as possible, no matter what hurdles you put in front of 'em.
no variance, 2 day variance, 4 day+ variance.... the shit is still gonna get burnt up as soon as its available.
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Escapegoat / Pharmakos / Madriax
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#174
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Quote:
http://www.youtube.com/watch?v=HiSNkIaJi_U&t=3s | |||
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#175
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Quote:
you were wrong. change it. this is retarded. | |||
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#176
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x
Explain how he was wrong. Whether you agree with his stated purpose, what was done (increased variance) achieved a greater degree of the stated purposes (less sock).
Proposition #1: If the variance is shortened it will increase the # of players poopsocking. Here you argue that a smaller window would decrease or not change the amount of players on a given spawn point at a given time. Such a position is not logical, because in fact the pay out chances for standing on spawn point increases over time when the window is set. At a certain point it becomes economical to sit 100 people on a spawn point. This is logical and this is what happened in the last 24 hours regularly. Proposition #2: With the variance having a chance to reset, players are less likely to poopsock knowing it could be 6 hrs up to 30hrs until pop. Irrefutable fact, there is dramatically less poopsocking now than before the change. Has there even been a trackanon poop (outside of FE jugg farming) since? For a span there, it seemed there was a trak poop sock with 100+ on spawn once a week for several months. Proposition #3: i expect to see a lot less of 100 people on VS or on trak or on any other raid mob spawn spot, because it adds a higher sense of randomness to when the pop will happen. Irrefutable fact. You can't argue otherwise unless you're capable of blocking out reality to stay strong in your position--the kind of person who watches sean hannity or bill mayer (other than for his humor). Dolic | ||
Last edited by Fael; 10-22-2013 at 11:54 AM..
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#177
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As i said: "whether you agree with his (Sirken's) stated purpose" he "is not wrong." /facepalm
I'll try to be more clear: What Motec and your argument is about is not whether he is right or wrong factually, but whether he is right or wrong on a substantive level. (i.e. the stated purpose is bad, not good). My post did not miss the point: quoting someone and saying "your wrong so change it" is sort of stupid when he is actually correct in what he said. Fight the substantive fight if you want to, but state that you are doing so and not fighting the facts. Here, you give your substantive argument: If there is ANY poopsocking, then we should just embrace it full tilt. Substantively, you believe it is more fair to have set spawn timers, so every mob is contested like Noble. That is a fine argument to have--i disagree because I don't think that is fun--but its a legit argument. I also don't believe it will get people more pixels--but they apparently don't think they get enough now, so any change is good, right? I think it will inevitably lead to more waking up at 3 am than I already do. No thanks. Dolic | ||
Last edited by Fael; 10-22-2013 at 12:53 PM..
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#179
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Most effective fix for raid scene would be to remove all raid mobs from the game.
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#180
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I think it depends a lot on what you call poop socking. People are still at their computers waiting for the mob to spawn, they just aren't actually logged in.
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Raev | Loraen | Sakuragi <The A-Team> | Solo Artist Challenge | Farmer's Market
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