#31
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The reason we killed Trak in that lil cubby on live had more to do with agro radius and LoS than gate issues. If Trak wasn't in that cubby, he would agro almost as you enter the lair. On live we camped in that room on the right just before entering lair (the one with 2 frogs). I would keep everyone there while I got juggs/Prot. Could not touch Prot unless Trak was in that cubby and Prot was ALL the way forward.
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Reptak - 60 Ikky Monk
Iniquity - 59 Ogre SK Aidar - 54 Woodelf Druid Chimeran - 36 DE Enchanter <The Mystical Order> | ||
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