#41
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#42
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Meanwhile EverQuest: "bring me ten boar asses"
and only MarshBoars in the gnome zoo on another continent have any chance of dropping boar asses | ||
#43
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It is not a versatile nor engaging class. You have to have people to buff and CH you, people to pull and CC. It’s a great class if you have people to talk or type to while you play. It’s a class you play because you care about the advancement of those around you and wish to support with your beefy HP.
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Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
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#44
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Or it's something you twink with really cool gear like it's a fancy roadster.
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#45
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#46
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To expand a little more, the devs were working on a game where people would literally quit their jobs and work on these puzzles 24/7. If they gave any more than the most basic hints, the quest would be solved and all over the internet in a day or two at most. Look at the crazy lengths people went to trying to find clues for the original FA quest, people were going through towns mob by mob and spamming them with keywords.
In the days of classic EQ you could throw out basically zero hints and the quest would still be figured out in under a month. So that's what they kept doing. | ||
#47
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You think this Ranger quest people have been discussing would be solved in under a month though? Such an obscure PH in an obscure area of a weird zone. You'd really have to go through a concerted process of "I'm going to kill every single mob in LFay many many times to try and figure out the spawn table of every single spawn." I guess you could've had random groups at the pixies occasionally, but I don't really recall people doing PUGs there in LFay. | |||
#48
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#49
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how has no one mentioned that back in '99, verant devs were active players giving out hints or straight up informing their guild mates of what to do for whatever quest they needed
or that they also patched, nerfed and modified the game to suit their personal play styles this is how they figured things out so fast, there was nothing organic about it | ||
#50
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