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  #41  
Old 05-13-2019, 12:21 AM
hillgiantchamp hillgiantchamp is offline
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Quote:
Originally Posted by cornisthebest [You must be logged in to view images. Log in or Register.]
the real reason CT sucks is because there's ~5 types of clerics in that zone and they just spam heal through the wall. The camps are pretty good though
this is exactly why no one goes there on this server. the wall healing in lots of places is really really bad
  #42  
Old 05-13-2019, 10:16 PM
Zuranthium Zuranthium is offline
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Every dungeon should be changed to have variable spawns and loot tables (and with faster respawns in general for most dungeons), and every dungeon's exp modifier and loot tables should be adjusted such that they are "worth" going to - including different exp modifiers for individual NPC's (more difficult dungeon areas would give proper reward). There's too many specifics to bother writing out here, but every dungeon in the game would have a decent amount of traffic, and the entirety of every dungeon would be worth hunting, if things were done right. The unpredictability of the spawns and increased reward for doing more of a "dungeon crawl" approach would create far more interesting gameplay.

The current biggest "missed opportunity" dungeon to me is probably Skyshrine. That place is enormous and should be able to support a large population of players; it's really sad how such an interesting and expansive place doesn't get properly utilized.
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  #43  
Old 05-14-2019, 12:57 AM
Tethler Tethler is offline
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Quote:
Originally Posted by Izmael [You must be logged in to view images. Log in or Register.]
This.

Tweaking ZEM doesn't disrupt classicness as it's very classic itself.

But it could help making places such as CT, Dalnir, Splitpaw, Perma... viable exp spots again.
I'm sure Permafrost and Blackburrow would liven up a bit if the Surefall Glade port was added.
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  #44  
Old 05-14-2019, 01:20 AM
ScottBerta ScottBerta is offline
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Dalnir could be pretty sweet if made into 2.0
  #45  
Old 05-14-2019, 07:17 AM
Swish2 Swish2 is offline
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You know what doesn't need an overhaul? Mistmoore.

It's perfect. Precision <3
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  #46  
Old 05-14-2019, 08:22 AM
Dugface Dugface is offline
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Mistmoore is up there with crushbone.
  #47  
Old 05-14-2019, 08:29 AM
bspa0700 bspa0700 is offline
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Dalnir, Kaesora, Nurga, Cazic Thule, Befallen, Paw, Runnyeye,

Then throw in a mix of some being high level content and some re-tooled to be same level but more ZEM/diffiiculty/itemization appropriate.
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  #48  
Old 05-14-2019, 10:25 AM
bigjeff100 bigjeff100 is offline
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Stonebrunt Mountains needs a 3.0....
  #49  
Old 05-14-2019, 11:03 AM
mumpz mumpz is offline
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Quote:
Originally Posted by bigjeff100 [You must be logged in to view images. Log in or Register.]
Stonebrunt Mountains needs a 3.0....
should have made stonebrunt a viable outdoor hunting ground 45-55 kinda like overthere round 2
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  #50  
Old 05-14-2019, 02:04 PM
mcoy mcoy is offline
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Quote:
Originally Posted by hillgiantchamp [You must be logged in to view images. Log in or Register.]
this is exactly why no one goes there on this server. the wall healing in lots of places is really really bad
http://everquest.allakhazam.com/db/item.html?item=10322

Put these in the loot table and I'll brave wall healers any day...

-Mcoy
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