#1
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Re-run the patch updater?
Hey everyone, so I was in the middle of zoning into WC but the loading was taking forever. Eventually EQ stopped responding, I shut it down, tried to log back in but couldn't reconnect to the server list.
Restarted the computer, internet seems to be fine, loaded YouTube, Twitch, forums, did a speedtest etc. everything seems to be good. Tried logging into p99 again, and first 4-5 times couldn't get to the server list. Eventually it let me threw, but when I tried to log into green, I got this message. https://imgur.com/Lubcm75 Any ideas? Edit: Seems to working fine now. I didn't do anything, it just kind of fixed itself on its own. Hopefully... | ||
Last edited by VincentVolaju; 06-08-2020 at 12:07 AM..
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#2
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Hi there,
I am new to p99 and I am also running into this as well. I've uninstalled and reinstalled EQ Titanium a few times and I get this error. I don't have trouble connecting to the preferred servers (i did this as a test) in the server selection list, but I see this for all of the p99 servers. I am based in the EU although I am not sure if that matters. I've tried this with firewalls on/off and with antivirus on/off. I know its not a solution to the OP but I guess its better to know that we aren't all alone in this. | ||
#3
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When that happens pull the plug out of your modem, wait a couple minutes and plug it back in.
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#4
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Ah okay. I'll give that a try when I get a chance (I have to do it when everyone is asleep otherwise my family is going to be annoyed), and fingers crossed it all works.
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#5
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Hi there! I reset the router/modem combination and waited a little bit and it is still giving me the same error and behaving the same way. I did find the logs files and this is what it says.
2020-06-09 08:23:44 Starting EverQuest (Build Oct 31 2005 10:33:37) 2020-06-09 08:23:44 Timezone: UTC+1h00m 2020-06-09 08:23:44 Loading graphics DLL. 2020-06-09 08:23:44 Parsing INI file .\eqclient.ini 2020-06-09 08:23:44 INI file .\eqclient.ini loaded. 2020-06-09 08:23:46 Initializing timers. 2020-06-09 08:23:49 Checking critical files. 2020-06-09 08:23:49 Initializing WinSock. 2020-06-09 08:23:49 Enumerating 3D devices. 2020-06-09 08:23:49 Found adapter #0 - AMD Radeon (TM) R9 390 Series (26.20.15029.27017) 2020-06-09 08:23:49 Adapter #0 - AMD Radeon (TM) R9 390 Series : 2020-06-09 08:23:49 32Bit = 1, D32 = 0, D24 = 1, D16 = 1 2020-06-09 08:23:49 16Bit(565) = 1, D32 = 0, D24 = 1, D16 = 1 2020-06-09 08:23:49 16Bit(1555) = 0, D32 = 0, D24 = 0, D16 = 0 2020-06-09 08:23:49 Initializing keypress handler. 2020-06-09 08:23:49 Parsing INI file .\defaults.ini 2020-06-09 08:23:49 INI file .\defaults.ini loaded. 2020-06-09 08:23:49 Loading keyboard tables. 2020-06-09 08:23:49 Creating window. 2020-06-09 08:23:49 Checking display driver version. 2020-06-09 08:23:50 Activating window. 2020-06-09 08:23:50 Picking a default resolution, desktop is 1600 x 900, 32 bits 2020-06-09 08:23:50 Ratio is 1.78 2020-06-09 08:23:50 Resolution was capped at 1280 x 720 2020-06-09 08:23:50 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2020-06-09 08:23:50 Resolution selected 1280 x 720, 32 bits 2020-06-09 08:23:50 CRender::InitDevice: Using 32bit mode. 2020-06-09 08:23:50 CRender::InitDevice: Using vsync 0. 2020-06-09 08:23:50 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2020-06-09 08:23:50 CRender::InitDevice: HardwareTnL Enabled. 2020-06-09 08:23:50 Using hardware vertex shaders. 2020-06-09 08:23:50 Initializing render system. 2020-06-09 08:23:50 Trilinear Mipmapping available. 2020-06-09 08:23:50 Vertex Shader Version: 3.0 2020-06-09 08:23:50 Pixel Shader Version: 3.0 2020-06-09 08:23:50 Initializing engine internals. 2020-06-09 08:23:50 CRender::InitDevice completed successfully. 2020-06-09 08:23:51 Parsing INI file ./eqlsUIConfig.ini 2020-06-09 08:23:51 INI file ./eqlsUIConfig.ini loaded. 2020-06-09 08:24:15 Server selected 144.121.19.167 (5956588). 2020-06-09 08:24:15 Initializing DirectInput. 2020-06-09 08:24:15 Initializing Keyboard. 2020-06-09 08:24:15 Initializing Mouse. 2020-06-09 08:24:15 Creating font list. 2020-06-09 08:24:15 Creating game object. 2020-06-09 08:24:15 Deleting obsolete files. 2020-06-09 08:24:15 Loading string tables. 2020-06-09 08:24:15 Initializing client variables. 2020-06-09 08:24:15 Loading spell effects. 2020-06-09 08:24:15 Initializing display structures. 2020-06-09 08:24:15 Sound Manager loaded 2165 filenames from soundassets.txt. 2020-06-09 08:24:16 Voice Manager loaded 12 macros from VoiceData.txt. 2020-06-09 08:24:16 Networking: using port [59992]. 2020-06-09 08:24:16 Networking: Connection Established [1] 2020-06-09 08:24:17 WorldAuthenticate: Initiating Login. 2020-06-09 08:24:17 WorldAuthenticate: connection lost during authentication. 2020-06-09 08:24:17 2020-06-09 08:24:18 Rejected By World. retrying 2020-06-09 08:24:18 2020-06-09 08:24:18 Networking: Connection Established [2] 2020-06-09 08:24:18 WorldAuthenticate: Initiating Login. 2020-06-09 08:24:48 Networking: Connection Closed [1] with 0 pending bytes. 2020-06-09 08:24:48 *** ERROR: WorldAuthenticate. My message arrival was NULL, the net has been shutdown. 2020-06-09 08:24:48 *** WorldAuthenticate. Checkpoint 3. 2020-06-09 08:24:48 Cleanup 4 2020-06-09 08:24:48 2020-06-09 08:24:48 Cleanup 5 2020-06-09 08:24:48 2020-06-09 08:24:48 Cleanup 6 2020-06-09 08:24:48 2020-06-09 08:24:48 Cleanup 7 2020-06-09 08:24:48 2020-06-09 08:24:48 Cleanup 8 2020-06-09 08:24:48 2020-06-09 08:24:48 Cleanup 9 2020-06-09 08:24:48 2020-06-09 08:24:48 Cleanup 10 2020-06-09 08:24:48 2020-06-09 08:24:48 Cleanup 11 2020-06-09 08:24:48 2020-06-09 08:24:48 Picking a default resolution, desktop is 1600 x 900, 32 bits 2020-06-09 08:24:48 Ratio is 1.78 2020-06-09 08:24:49 Resolution was capped at 1280 x 720 2020-06-09 08:24:49 Resolution verified 1280 x 720, 32 bits ... diff was 1000 from 0 modes 2020-06-09 08:24:49 Resolution selected 1280 x 720, 32 bits 2020-06-09 08:24:49 CRender::InitDevice: Using 32bit mode. 2020-06-09 08:24:49 CRender::InitDevice: Using vsync 0. 2020-06-09 08:24:49 CRender::InitDevice: Using 24bit depth buffer with 8 bit stencil. 2020-06-09 08:24:49 CRender::InitDevice: HardwareTnL Enabled. 2020-06-09 08:24:49 Using hardware vertex shaders. 2020-06-09 08:24:49 Initializing render system. 2020-06-09 08:24:49 Trilinear Mipmapping available. 2020-06-09 08:24:49 Vertex Shader Version: 3.0 2020-06-09 08:24:49 Pixel Shader Version: 3.0 2020-06-09 08:24:49 Initializing engine internals. 2020-06-09 08:24:49 CRender::InitDevice completed successfully. 2020-06-09 08:24:49 Parsing INI file ./eqlsUIConfig.ini 2020-06-09 08:24:49 INI file ./eqlsUIConfig.ini loaded. I am not sure why its not letting me through although by the looks of the logs my authentication is somehow not making it? | ||
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