#41
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | |||
#42
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I find it interesting how a segment of the player base seems so hung up on the idea that "competition" is essential for an enjoyable EverQuest experience. Like it validates and justifies their spending 30+ hours awake camping legacy items and/or shitting in a sock. In a completely meaningless, artificially handicapped setting. Lost in it all is a sense of community. Which, to me at least, was always one of the most important aspects of EverQuest & MMOs. And has anyone who has played on Green for an extended period ever honestly said, "yeah, this community rocks"? It wasn't my experience. This thread on the Blue forum shows older members of the community mourning what the project's culture has devolved into - "a greedy affair." Seems to be closely related with these concepts of competition.
(Saying this, I hope other people have had nothing but positive experiences with the community here. As the most visible + popular EQemu, I hope it continues to succeed. I caught Sugz's stream yesterday where someone was saying they had lost their 22 bard's corpse at the bottom of TD and didn't know how to get it back. I ran over, emptied out my bank (17kpp), and gave them all my 57 bard's equipment - not great but probably ~20-30kpp's worth. I hope they have a grand ol' time and pay it forward when they get the chance. But certainly leveling up two toons 50+ was enough time spent on these servers for me.) | ||
#43
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What if you had a system where you split the raid bosses into different leagues to balance competition, and force mobs to be left up for the slower guilds.
Naggy, vox, gore idk level 1 raid bosses Level 2 raid bosses Level 3 raid bosses And your guild would be ranked, and you could only compete for raid bosses in your tier against other guilds that are in that tier. If you ever down all the mobs on a tier then you are moved up a rank or something? If you failed to down a mob during a cycle you would be moved down a tier. That been tried before? | ||
#44
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------------------------------------------ You want competition without rotations, that's easy: Everything respawns on scheduled weekly downtime, with occasional unscheduled quakes (as we already have) to maintain the batphone aspect. To hell with variance and staring at walls. You do that, everyone knows it's coming and is ready for it and you don't need rotations to ensure one guild doesn't gobble everything up. You're certain to have plenty of guilds fighting over pixels. Doubt the staff wants the petition workload it'd generate, though. I sure wouldn't. The present ruleset is the result of many years of trying to maintain competition while minimizing staff workload, two seemingly contrary goals. Danth | |||
#45
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#46
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#47
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I am not sure why people think competition is bad. We have plenty of games that revolve around competition, Basketball, Chess, Etc. If you don't like those games, don't play them. Everquest has competition built into it, which isn't a bad thing.
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Shamwowi Wipesalot (60 SHM) | Bazgek Bonebreaker (60 SK) | Sznake Pliszken (52 MNK) | Laanfear (30 ENC)
Do you have questions about Shaman races? Read my guide: https://wiki.project1999.com/Shamwow...man_Race_Guide Want to see Shaman videos? Check out my youtube channel: https://www.youtube.com/channel/UCFU...zEFJVBIH3-jUog | ||
#48
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#49
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Loramin Frostseer, Oracle of the Tribunal <Anonymous> and Fan of the "Where To Go For XP/For Treasure?" Guides Anyone can improve the wiki! If you are new to the Blue server, you can improve the wiki to earn a "welcome package" of up to 2k+ platinum! Message me for details. | |||
#50
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Last edited by Mblake1981; 05-21-2022 at 05:20 PM..
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