#12
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Start a new thread and replace the monk with any other melee ('cept rogue) and you'll have a much more hotly contested debate.
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#13
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Quote:
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#14
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Quote:
__________________
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#15
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garbage./
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#16
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/troll on
It's because Necros are far superior. /troll off | ||
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#17
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One thing to keep note of and to be taken always with a grain of salt...this sever even pre kuanrk has never been on par to live. AC tables, dmg bonus, haste, innate procs, skill levels, etc. etc. have never been the same and people have learned to adapt.
The OP should have planned out a more methodical post and provided a more useful screen shot and or parse. However, to all the people NOT playing a monk, telling other monks to sit down and shut up should be doing the same thing. It's easy to yell shut up when it doesn't affect you. This new mitigation table has shifted all melee dps around, some for the better, but most for the worse. Warriors should not be and have never even in both cases of each class using BiS items, that the warrior has done more overall dps vs monk. Rogue dps shot up, and monk went down. Warrior mitigation went up, shadow knight and ranger went down. All claims from different people, different levels noticing the impact. Stone stance doesn't mitigate damage the way it should, it barely reduces anything at all. Inner flame is doing 50% if not less than what it was doing prior. These changes cannot honestly be on par to what is expected. Maybe this was addressed in the next patch, and people just dealt with it until then? /shrug | ||
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#18
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Quote:
__________________
Rephaite - Green99
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#19
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Backstabbing pet > all melee dps save for a rogue
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