Project 1999

Go Back   Project 1999 > Class Discussions > Tanks

Reply
 
Thread Tools Display Modes
  #1  
Old 11-07-2024, 09:09 PM
hagglebaby hagglebaby is offline
Kobold

hagglebaby's Avatar

Join Date: Jan 2017
Location: Steam Fontcisco
Posts: 181
Default Warrior dex fun build

Wanted to do a fun build on a warrior dual wielding at lvl 13. I have a wavecrasher, venomous axe of the velium brood and a bunch of cheaper dex gear.

Which wep has the better dps before lvl 13?

What level will I need to switch to ratio weapons and take off the dex gear?
Last edited by hagglebaby; 11-07-2024 at 09:28 PM.. Reason: Spelling
Reply With Quote
  #2  
Old 11-08-2024, 03:10 AM
Jimjam Jimjam is online now
Planar Protector


Join Date: Jul 2013
Posts: 12,037
Default

61

I only got my dex guy to 52 tho. He has a frostbringer and skean atm. That was before the 2h boost. Maybe lord bob axe is the way to got 30+ now?
Reply With Quote
  #3  
Old 11-08-2024, 07:33 AM
PatChapp PatChapp is offline
Planar Protector


Join Date: Jul 2021
Posts: 1,024
Default

Before lvl 13 it just doesn't matter
Assuming you have a fungi,seahorse belt and any weapon around 1:2 ratio you don't ever need to stop killing.
Reply With Quote
  #4  
Old 11-08-2024, 07:35 AM
PatChapp PatChapp is offline
Planar Protector


Join Date: Jul 2021
Posts: 1,024
Default

Also go gnome for the ridiculous clickies for a fun toon
Clicky haste,dex,str is crazy fun for leveling.
Reply With Quote
  #5  
Old 11-08-2024, 08:20 AM
Jimjam Jimjam is online now
Planar Protector


Join Date: Jul 2013
Posts: 12,037
Default

Quote:
Originally Posted by hagglebaby [You must be logged in to view images. Log in or Register.]
Wanted to do a fun build on a warrior dual wielding at lvl 13. I have a wavecrasher, venomous axe of the velium brood and a bunch of cheaper dex gear.

Which wep has the better dps before lvl 13?

What level will I need to switch to ratio weapons and take off the dex gear?
Wavecrasher to 10. Maybe axe to 13 just for seeing those big dd procs.

Once you get dual wield remember most times the secondary delay elapses you won’t swing, but you still have a chance to proc. Early on you may see more procs than swings!

Rather than switching to ratio weapons you may find it better to switch to 2handers around 28-30.
Reply With Quote
  #6  
Old 11-08-2024, 09:35 AM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 2,973
Default

You could parse and run averages to determine when a ven axe will lose steam over a ratio weapon like a seb dirk. Like Pat said though, it doesn’t matter with a fungi since it will fly you to 30 when a Reaver is your best friend.

There is no price low enough to tempt me to buy a Dojo axe. It has a 10% worse ratio than a Staff of Battle…
Reply With Quote
  #7  
Old 11-08-2024, 11:12 AM
Jimjam Jimjam is online now
Planar Protector


Join Date: Jul 2013
Posts: 12,037
Default

Quote:
Originally Posted by Snaggles [You must be logged in to view images. Log in or Register.]
You could parse and run averages to determine when a ven axe will lose steam over a ratio weapon like a seb dirk. Like Pat said though, it doesnÂ’t matter with a fungi since it will fly you to 30 when a Reaver is your best friend.

There is no price low enough to tempt me to buy a Dojo axe. It has a 10% worse ratio than a Staff of BattleÂ…
Okay, I felt like doing some dirty simple maths (i.e. way oversimplified to be realistic or applicable) to see when bob axe is better than SoB.

I'm going to assume the damage bonus tables according to Lucy are correct, since this is really just an academic exercise and I don't care if the answer is wrong or useless.

Below level 30 the dmg cap is 30, so the question is at what value of n does the following statement become true (30n+4)/44>(30n+1)/37.

Lets multiply both sides by the denominators (37 and 44)

(30n+4)*37 > (30n+1)*44

expands to

30n*37 + 4*37 > 30n*44 + 44
1110n + 148 > 1320n + 44

isolate n

148-44 > 1320n-1110n
104 > 210n

n< 104/210 ~~ 0.5

ergo below level 30, the multiplier to dmg must be about 0.5 or less for bob to out white damage SoB - if we assume multiplier can be from 0.1 to 2 x dmg (which holds true for str+offence < 201) this means your average hits would need to be very low (high AC / level targets?) for this situation to precipitate.

Level 30+ the statement becomes (33n+4)/44 > (31n+1)/37 as dmg for these weapons becomes uncapped. In this situation the modifier to dmg must be n<0.7 for bob to produce better white damage than sob.

Following throuhg to 60, where the damage bonus becomes +37 and +31 instead of +4 and +1 (again according to Lucy), bob would only outwhitedamage sob when n<0.03 (a situation which can't occur as the lowest possible dmg multiplier is 0.1, one tenth of dmg).

So yeah, my DSM confirms that at lower levels, especially at 30 BoB has better white damage than SoB against targets with strong mitigation, even before considering the extra 3 or 4 dps granted by it's proc.


I have no idea why I did this. Completely pointless.
Reply With Quote
  #8  
Old 11-08-2024, 12:59 PM
hagglebaby hagglebaby is offline
Kobold

hagglebaby's Avatar

Join Date: Jan 2017
Location: Steam Fontcisco
Posts: 181
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Okay, I felt like doing some dirty simple maths (i.e. way oversimplified to be realistic or applicable) to see when bob axe is better than SoB.

I'm going to assume the damage bonus tables according to Lucy are correct, since this is really just an academic exercise and I don't care if the answer is wrong or useless.

Below level 30 the dmg cap is 30, so the question is at what value of n does the following statement become true (30n+4)/44>(30n+1)/37.

Lets multiply both sides by the denominators (37 and 44)

(30n+4)*37 > (30n+1)*44

expands to

30n*37 + 4*37 > 30n*44 + 44
1110n + 148 > 1320n + 44

isolate n

148-44 > 1320n-1110n
104 > 210n

n< 104/210 ~~ 0.5

ergo below level 30, the multiplier to dmg must be about 0.5 or less for bob to out white damage SoB - if we assume multiplier can be from 0.1 to 2 x dmg (which holds true for str+offence < 201) this means your average hits would need to be very low (high AC / level targets?) for this situation to precipitate.

Level 30+ the statement becomes (33n+4)/44 > (31n+1)/37 as dmg for these weapons becomes uncapped. In this situation the modifier to dmg must be n<0.7 for bob to produce better white damage than sob.

Following throuhg to 60, where the damage bonus becomes +37 and +31 instead of +4 and +1 (again according to Lucy), bob would only outwhitedamage sob when n<0.03 (a situation which can't occur as the lowest possible dmg multiplier is 0.1, one tenth of dmg).

So yeah, my DSM confirms that at lower levels, especially at 30 BoB has better white damage than SoB against targets with strong mitigation, even before considering the extra 3 or 4 dps granted by it's proc.


I have no idea why I did this. Completely pointless.
I found it useful.

Would this math more or less hold true for a winters fury and scimitar of the emerald dawn (two 1 handers I already own) vs wavecrasher + venomous axe of the velium brood?
Reply With Quote
  #9  
Old 11-08-2024, 05:33 PM
hagglebaby hagglebaby is offline
Kobold

hagglebaby's Avatar

Join Date: Jan 2017
Location: Steam Fontcisco
Posts: 181
Default

Just a little trip report:

Was duoing with a cleric pre lvl 13 and I used the wavecrasher early on in a fight against red and yellow cons to get an early slow and dot off. Once I got the wavecrasher proc off or the fight progressed to a certain point where it wasn’t as worth it anymore, I switched to venomous axe hoping to get an 85dmg proc off to end the fight.

If I’m fighting against blues or clearing greens and the chance of death or needing heals is very low, then max dps wep is best.
Reply With Quote
  #10  
Old 11-08-2024, 11:32 PM
Snaggles Snaggles is offline
Planar Protector


Join Date: Jul 2011
Posts: 2,973
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Okay, I felt like doing some dirty simple maths (i.e. way oversimplified to be realistic or applicable) to see when bob axe is better than SoB.

I'm going to assume the damage bonus tables according to Lucy are correct, since this is really just an academic exercise and I don't care if the answer is wrong or useless.

Below level 30 the dmg cap is 30, so the question is at what value of n does the following statement become true (30n+4)/44>(30n+1)/37.

Lets multiply both sides by the denominators (37 and 44)

(30n+4)*37 > (30n+1)*44

expands to

30n*37 + 4*37 > 30n*44 + 44
1110n + 148 > 1320n + 44

isolate n

148-44 > 1320n-1110n
104 > 210n

n< 104/210 ~~ 0.5

ergo below level 30, the multiplier to dmg must be about 0.5 or less for bob to out white damage SoB - if we assume multiplier can be from 0.1 to 2 x dmg (which holds true for str+offence < 201) this means your average hits would need to be very low (high AC / level targets?) for this situation to precipitate.

Level 30+ the statement becomes (33n+4)/44 > (31n+1)/37 as dmg for these weapons becomes uncapped. In this situation the modifier to dmg must be n<0.7 for bob to produce better white damage than sob.

Following throuhg to 60, where the damage bonus becomes +37 and +31 instead of +4 and +1 (again according to Lucy), bob would only outwhitedamage sob when n<0.03 (a situation which can't occur as the lowest possible dmg multiplier is 0.1, one tenth of dmg).

So yeah, my DSM confirms that at lower levels, especially at 30 BoB has better white damage than SoB against targets with strong mitigation, even before considering the extra 3 or 4 dps granted by it's proc.


I have no idea why I did this. Completely pointless.
I used a Staff of Battle as an example because it’s 500p where the Dojo is like 10k on blue. A Reaver is 6k.

If I had a Dojo and couldn’t sell it, id put it on an EC mule. BiS for that [You must be logged in to view images. Log in or Register.]
Reply With Quote
Reply

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 07:15 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.