#1
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Murdrick Tardok despawning
His despawning script seems a little off. I'm pretty sure that unless you listen to the whole plan, he should say 'we've been overheard' and despawn if you engage. Although the Allakhazam comments that back that up are from 2007, it just makes sense that the devs would want you to listen to the whole script.
[Sun Mar 27 12:59:27 2016] Davin Fatfist hits Herga Ratgur for 111 points of damage. [Sun Mar 27 12:59:27 2016] Davin Fatfist hits Herga Ratgur for 140 points of damage. [Sun Mar 27 12:59:27 2016] Herga Ratgur hits Davin Fatfist for 117 points of damage. [Sun Mar 27 12:59:29 2016] Davin Fatfist says 'Well, we are alive, but I'd hardly say we're well... We have heard of the death of Rodrick, and the Dain is calling on all citizens of Thurgadin to flush out any opposition to the throne. If we're tied to your dealings with the Kromrif we'll be sent to the bottom of the well for sure.' ^^ this is kind of weird too. At this point Murdrick was at 10% and half his guards were dead. I also had him despawn in the middle of the fight (I didn't listen to the script that time). Also probably Murdrick should get a bit of an MR boost. There are people on Alla claiming he is resistant to L65 lifetaps. | ||
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#2
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Yeah his script is a bit different here imo (the script loops in a time interval). Also it doesn't require you to go through the dialogue before you can kill him (as on live). If you go over and see him up you can pull, he will drop the items irregardless.
You can notice the same thing on rodrick too (he says the script if you pull him asap while killing him) | ||
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