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  #41  
Old 01-23-2022, 03:14 PM
Zenren Zenren is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Again, play TLP if you want instancing and easy shots at items. Non-instanced games are designed around scarcity. There isn't a problem with the current setup. The game is working as intended.

There will always be no lifer people in games, you can't fix that. The way most games dealt with it was instancing, but the charm of P99 is it is one of the few MMOs left without instancing. Seriously, go play literally every other MMO if you don't like non-instsancing. Trying to change P99 because you want it to be a different game is just selfish.



Its not unecessarily unclassic. You already gave the reason for it's necessity. Unlike live, where they had paid GMs, our staff is volunteer. We need a PnP that incentivises people to act like adults and solve their own problems before requiring a GM. The camp owner is the best bet at an impartial party when solving a dispute.
This is why normal people wont play this game, or leave shortly after starting. I've found that the majority, like 99% of the people that play Project 1999 are people who played back when they were young, and are trying to relive their youth, or people with no ability to pay for a subscription based game that play this in lieu of other free games. Normal people with responsibilities, even the ones who loved the game back then, skip it once they see the state of the game now. I think part of that is just the sheer difficulty of trying to get items, because money camps and raid items are consistently camped by the same guilds who are controlling the raid environment and economy. If you break that stranglehold then you allow everyone a piece of the pie, rather than the 3% of the server that can spend the time camping these locations.
  #42  
Old 01-23-2022, 03:25 PM
Ravager Ravager is offline
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Originally Posted by Zenren [You must be logged in to view images. Log in or Register.]
This is why normal people wont play this game, or leave shortly after starting. I've found that the majority, like 99% of the people that play Project 1999 are people who played back when they were young, and are trying to relive their youth, or people with no ability to pay for a subscription based game that play this in lieu of other free games. Normal people with responsibilities, even the ones who loved the game back then, skip it once they see the state of the game now. I think part of that is just the sheer difficulty of trying to get items, because money camps and raid items are consistently camped by the same guilds who are controlling the raid environment and economy. If you break that stranglehold then you allow everyone a piece of the pie, rather than the 3% of the server that can spend the time camping these locations.
The problem is the game isn't built for a population like this where everyone knows where the best stuff is and is capable of soloing it. There's plenty of camps in the game, but people only ever want to do the same 20 or 30 camps that have the best drops. Nobody's camping any of the loot in Dalnir or Runnyeye or Nurga or Paw or two dozen other dungeons because the loot distribution for the difficulty is crap.

If you really want the classic experience, stop crying about the couple dozen locked down cash camps and do some dungeon crawls in the empty zones with friends in cloth armor. That's way more fun than waiting for a rare drop on a 22 minute timer.
  #43  
Old 01-23-2022, 03:25 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Zenren [You must be logged in to view images. Log in or Register.]
This is why normal people wont play this game, or leave shortly after starting. I've found that the majority, like 99% of the people that play Project 1999 are people who played back when they were young, and are trying to relive their youth, or people with no ability to pay for a subscription based game that play this in lieu of other free games. Normal people with responsibilities, even the ones who loved the game back then, skip it once they see the state of the game now. I think part of that is just the sheer difficulty of trying to get items, because money camps and raid items are consistently camped by the same guilds who are controlling the raid environment and economy. If you break that stranglehold then you allow everyone a piece of the pie, rather than the 3% of the server that can spend the time camping these locations.
And it is fine that "normal" people don't play P99. Not everyone has to like or play P99. You even have the option to play TLP or Live if you want an Everquest-like experience with easy progression. Live has a freemium model if you are unable to afford 15 dollars a month for a subscription. In all honesty though, if you can't afford 15 dollars a month, you probably don't have time to play games anyway. At least not games like P99. Even if you put in rotations on everything, you would never get the item you want anyway. Rotations do not change the mob timers or item rarity, so you would still be waiting many hours at a time.

Obviously the majority of P99 players enjoy the non-instancing, or the server would have died years ago. You can't really claim most people on P99 agree with you. Ten years of non-instancing prove what players prefer.

Take a look at another game, Dark Souls. That game is purposefully challenging, which means it will turn off casual players. The game isn't meant for them, and that is completely fine. Dark Souls isn't going to change just because it can't satisfy everbody. Those players can find another game to match their playstyle and time requirements.
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Last edited by DeathsSilkyMist; 01-23-2022 at 03:39 PM..
  #44  
Old 01-23-2022, 03:35 PM
Samoht Samoht is offline
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Originally Posted by Zenren [You must be logged in to view images. Log in or Register.]
This is why normal people wont play this game, or leave shortly after starting.
You're intentionally conflating two different topics in order to pretend like the raid scene is disturbing casual camps.

You have an agenda.

Please quit disguising your complaint about the raid scene with this passive shit about idol camp.

If you want to raid, join a guild of more like minded players.

Quit playing the victim and start playing the game.
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  #45  
Old 01-23-2022, 03:42 PM
Jibartik Jibartik is offline
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because normal people want free shit and hate working and everquest is basically a scale model of real life so you dont get the former and have to do the latter.
  #46  
Old 01-23-2022, 04:42 PM
Ravager Ravager is offline
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Originally Posted by Jibartik [You must be logged in to view images. Log in or Register.]
because normal people want free shit and hate working and everquest is basically a scale model of real life so you dont get the former and have to do the latter.
It's not work to play EverQuest. If you're breaking a sweat at your computer, see a doctor.
  #47  
Old 01-23-2022, 06:39 PM
loramin loramin is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
We need a PnP that incentivises people to act like adults and solve their own problems before requiring a GM.
How is asking two adults to random (without a GM) any different on that count? Two adults can /random to decide a camp just fine without a GM.

Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
The camp owner is the best bet at an impartial party when solving a dispute.
[You must be logged in to view images. Log in or Register.] That makes no sense: in the whole scenario we're talking about (monopolies) they are highly incentivized to award the camp to their guildmate: that's the opposite of impartial!

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Also Loramin, your /random idea is not the same as the guidebook. The guidebook has a GM present to arbitrate the /random.
Right, but we have volunteer GMs so instead of making the GM come out (twice, if you read the guidebook) we'd just have people roll without them and settle it "like adults".

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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Your solution has no arbiter, just players /randoming and hoping everyone agrees.
No arbiters ... how about the GMs?

They won't have to be brought in 99% of the time, but on the rare occasions when someone acts like a child and doesn't play by the rules, they'd show ... exactly like the current system (only without monopolies).
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  #48  
Old 01-23-2022, 07:14 PM
Bardp1999 Bardp1999 is offline
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real easy fix - add a 5 second cast time to the idol and let the little piggies REEEEEEEEEEE all the way home
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  #49  
Old 01-23-2022, 09:26 PM
Danth Danth is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
That game is purposefully challenging, which means it will turn off casual players.
You should not equate "casual" with "bad." I don't know anything about that other game, but in any case that's a bad look on an EQ forum since this is a game where even the most inept high-hours players can be and are carried to greatness by their unrestricted 100-man zerg raids.

-----------------------------------------------

If you aren't a high-hours player, then the best thing you can do is ignore the high-end entirely. Simply treat it like it doesn't exist. Stop caring about it. Once you do that, you realize nothing in the game is tuned to actually require high-end equipment and you can enjoy the rest of the game outside those few raid zones just fine. Temple Veeshan is really just a fancy mousetrap for people who can't say "No."

I say that despite thinking the general ruleset here is pretty bad. It is--but the game's large enough that it can be enjoyed anyway in spite of it.

Danth
Last edited by Danth; 01-23-2022 at 09:32 PM..
  #50  
Old 01-23-2022, 10:11 PM
Arvan Arvan is offline
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Quote:
Originally Posted by Samoht [You must be logged in to view images. Log in or Register.]
You're intentionally conflating two different topics in order to pretend like the raid scene is disturbing casual camps.

You have an agenda.

Please quit disguising your complaint about the raid scene with this passive shit about idol camp.

If you want to raid, join a guild of more like minded players.

Quit playing the victim and start playing the game.
No one wants to join zerg guilds full of narcissists hope this helps.
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