#51
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Cool twink build imo? Mage with thurg robe at lvl 5 or however low you need to be to get it. Their robe Clicky is stupid powerful. The lvl 49 ds mana free which has no level restriction for the Clicky. Good all the way until 60. | |||
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#52
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Indicolite from PoH is pretty neat.
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#53
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I have a frost bringer I'd part with for 1/3rd of market rate if you can meet me in Kael.
Double axes to give that 'geared up by raiding a dwarf stronghold' look that any child of zek should rock. | ||
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#54
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I'm going to revise the magelo a bit and scale down the up front cost. Adding some items I have on mules. Looks like I only need to dump like 7k or so and be off and running. I'll probably try dual lamentations. I know everyone here says Staff of Battle is amazing....I just like the looks of dual wield I guess. | |||
Last edited by kjs86z; 04-12-2019 at 01:03 PM..
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#55
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A warrior's DW cap is 210 until lvl 51. It eventually goes to 240. A monk's DW cap is 252 before 50 and after 50 so the rule doesn't apply to them. | |||
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#56
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Last edited by DMN; 04-12-2019 at 03:01 PM..
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#57
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WESS offhand procs at level 1. Ratio isn’t terrible and it has decent stats and ac. If memory serves correctly you fire procs at a static rate even when your dual wield and double attack skills are pathetically low. I could be wrong on that bit. Budget alternative is Skorpikis claw for those crummy lower levels when DW/DA skills are bad. Even with a sub-par ratio your offhand contribution to both melee threat and dps will be bad from mid teens to mid 40s. A single lucky proc from skorpikis or WESS will dish out big proportional hate for those level ranges even after the patch nerf.
Or as mentioned above just go with Staff of Battle.
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#58
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Thanks for the help, guys. Looks like I can just pick up a cloak of the maelstrom and hope I get lucky with those boss drops in Sky for the ring and shoulders. My weapons aren't that bad, so there's not much I can reasonably do there (Infestation + Frostbringer for aggro).
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Characters:
Nephinine - 60 Iksar Necromancer Krystaps - 60 Iksar Warrior Remember. . . Iksar is the master race. | ||
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#59
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levels 1-9 - damage cap is 20 levels 10-19 - damage cap is 28 Levels 20-29 - damage cap is 60 https://wiki.project1999.com/Game_Mechanics | |||
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#60
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If you want to be strictly accurate, the damage caps are 10, 14, and 30, in the sense that the game caps effective weapon base damage, not actual damage dealt. If you give a Throneblade of the Ykesha to a level 1 character, as he levels it'll count as a 10/51 weapon, then 14/51, 30/51, and at level 30 he'll finally get the full 33/51 out of it. This distinction might seem minor (and in practice, it is), but knowing it will explain why high-strength melee types like Ogres commonly achieve maximum hits for 30+ damage during the teens.
Danth | ||
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