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  #41  
Old 07-03-2018, 09:22 AM
24kanthony 24kanthony is offline
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Also, for anyone who doesn't already know:
You won't generate any more aggro from a hit than a miss. You gain aggro based on the max dmg you could do on a swing X the number of swings you've taken at the mob. I've had rounds where I missed both hits in the round with the great spear and I still pulled aggro off the person tanking because of my possibility to do 292dmg on each of the two hits I just missed.
  #42  
Old 07-03-2018, 10:03 AM
LulzSect© LulzSect© is offline
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i didn’t know about the swing miss but I’ve seen It happen and thought hmmm weird about it

Thx!
  #43  
Old 07-03-2018, 10:27 AM
24kanthony 24kanthony is offline
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So when people say haste doesn't matter for an SK, they aren't thinking about the extra white dmg aggro they can generate with the extra swings. This will help save some mana when actively fighting after you need to aggro wash a lot of mobs but can't use DC because of mez breaks. Haste also helps out a lot when fear kiting.
  #44  
Old 07-03-2018, 12:57 PM
24kanthony 24kanthony is offline
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I've parsed regular and then with only dex buffs. Gamparse says I miss less. Not sure what else to make of it.
  #45  
Old 07-03-2018, 02:00 PM
Jimjam Jimjam is online now
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Quote:
Originally Posted by 24kanthony [You must be logged in to view images. Log in or Register.]
I've parsed regular and then with only dex buffs. Gamparse says I miss less. Not sure what else to make of it.
It's plausible there is a non classic mechanic here, it is only an emulator after all.

I suppose you may have switched between weapons with different skills, gained some skill ups, or fought mobs with different avoidance values to produce this effect.

I actually have a suspicion that attack buffs here improve your accuracy (even though they obviously shouldn't). Never tested it cos I reckon I am just crazy.
  #46  
Old 07-03-2018, 02:20 PM
elwing elwing is offline
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Quote:
Originally Posted by 24kanthony [You must be logged in to view images. Log in or Register.]
So when people say haste doesn't matter for an SK, they aren't thinking about the extra white dmg aggro they can generate with the extra swings. This will help save some mana when actively fighting after you need to aggro wash a lot of mobs but can't use DC because of mez breaks. Haste also helps out a lot when fear kiting.
Haste matter, but I will happily take the 34% item over the 36%one if the stats are better...
  #47  
Old 07-03-2018, 03:08 PM
24kanthony 24kanthony is offline
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My miss rate is still higher with max STR and lower dex than it is with max STR and DEX.
I could be off but it seems to me that on my SK DEX does the same thing for white dmg that it does for crits. Maybe the higher dex raises atk also and i didn't notice?
Last edited by 24kanthony; 07-03-2018 at 03:21 PM..
  #48  
Old 07-04-2018, 10:57 PM
Ennewi Ennewi is offline
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I remember a post where Haynar basically laughed off the idea of dex being anything more than negligible. Shields are useful when pulling and tanking casters. 2hers are good for anyone new to fear-kiting. Do whatever you prefer though because this game will consume so much of your real life, might as well do what you enjoy the most.
  #49  
Old 07-06-2018, 08:48 AM
LulzSect© LulzSect© is offline
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How is a shield better for tanking casters? Am I missin something g ? I can already slam
  #50  
Old 07-06-2018, 09:06 AM
Jimjam Jimjam is online now
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I guess it is a mix of extra slot for hp/resist stack and faster 1 hander for push?
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