#11
|
||||
|
No one has answered OP's question.
OP, Lull, Soothe, Calm, and Pacify all land on mobs up to 55. However, each tier of the spell decreases aggro radius by a greater amount. For instance, if you Lull a mob and get close to it, or pull its friend close to it, it will still aggro. If you Pacify it instead, you can fight right next to it. Secondly, the duration gets longer. Pacify is 7 minutes. You can kill multiple mobs right in front of a pacified mob for those 7 minutes. And then you can refresh it, hehe. Off the top of my head, aggro radius reduction, duration, and mana cost are the only three factors that differ. Using that info, you can determine when to use Lull, Soothe, or Calm. But definitely scribe all of those spells. Does that answer your question, OP?
__________________
Potatus / Havona <Castle> / Seaglass <Castle> / Tala / Havona
Quote:
| |||
Last edited by Videri; 11-17-2020 at 11:51 PM..
|
|
#12
|
||||
|
Quote:
@OP: I used Lull most of the time. But sometimes if mobs are closer to each other, or the pathing is weird/bad, or you need the extra duration etc. I used Soothe. So yes it is worth it to have all three in your spellbook and play around with them a bit IMO.
__________________
Nausicaa, Barbarian Warrior of the Wind ♡45♡
Nagoya, Halfling Druid of Karana ♡54♡ | |||
|
#13
|
|||
|
Thank you Videri for correcting me. I noticed that after I posted it but thought kaev would fire back so didn't bother re-making the ms paint masterpiece (little joke at the end)
you're correct.
__________________
P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | ||
|
#14
|
||||
|
Quote:
| |||
|
#15
|
|||
|
Yes, quality info fellas...thank you!
WTB crude stein, pst Ascher (: | ||
|
#16
|
||||
|
Quote:
| |||
Last edited by Barlu; 11-18-2020 at 11:20 AM..
|
|
#17
|
|||
|
This is why top tier paladins max CHA at creation and keep a bag of high CHA items in their inventory.
| ||
|
#18
|
|||
|
Most of the time you will need to use at least Soothe. Lull itself does not usually reduce aggro by a large enough radius except in particularly spread-out camps. Calm works well enough for nearly anyplace and Pacify is only seldom necessary unless you need to walk practically on top of something.
Danth | ||
|
#19
|
|||
|
One thing to mention is deep water vambraces have soothe on them. I use these mostly all the time instead of scribing any spell. You can pick up a Luminary Two Handed Sword for the charisma buff. There are quite a few other cheap charisma items paladins can wear as well. I only use the sword and I'm s high elf though. Good luck on the pulls!
__________________
Lartanin-Ranger of P99 Red-P99 Blue-P99 Green
| ||
|
#20
|
|||
|
All good points.
It’s not hard for most to get mid 100’s CHA which is very functional for solo or group work. A kobold jester helm is 30 and a crude stein is 15. Sham’s and ench’s can buff about 50 and the Luminary sword as mentioned is a lower level sham spell (like 28 points?). Dragonskin mask is high AC and CHA; not bad for general tanking. Two Overseer Signets are 16 CHA (good for extra MR sometimes too). Plus all the ragefire armor is full of CHA. Solo or farming I use DW arms; swapping for a click is easier than meming a spell and no sit aggro. If pulling or helping pull I use calm or pacify. Usually you have clarity so it’s not a huge cost and the cast is quicker. When solo just assume lull might fail, then every landed one is a blessing. In a group set expectations and stay chatty, hope for the best. With a team awake at the wheel worst case 5 mobs rush the tank who has LoH up. That’s way less chaotic than a swarm at an ench or cleric. It’s not a clean pull but controlled chaos is kinda fun [You must be logged in to view images. Log in or Register.]. | ||
Last edited by Snaggles; 11-19-2020 at 02:02 AM..
|
|
|
|