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  #681  
Old 11-26-2019, 11:31 AM
Nirgon Nirgon is offline
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In this thread - transabled Norrathians
  #682  
Old 11-26-2019, 12:24 PM
kjs86z kjs86z is offline
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Just wait until these people arrive in Kunark and enchanter pets start rocking Swarmcallers for free slows!

/popcorn
  #683  
Old 11-26-2019, 12:30 PM
loramin loramin is offline
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This thread is like 70 pages of Enchanter players lobbying for unclassic EverQuest: any of y'all who played on live and know (whatever else you might know about specific mechanic details) that this isn't right/Classic should feel bad for being on that side.
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  #684  
Old 11-26-2019, 12:41 PM
bubur bubur is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This thread is like 70 pages of Enchanter players lobbying for unclassic EverQuest: any of y'all who played on live and know (whatever else you might know about specific mechanic details) that this isn't right/Classic should feel bad for being on that side.
again, you can format your posts with italics, bolds, and all caps comic sans if you want, but what is your actual solution? a blanket dmg nerf? an MR boost? you want to just remove the spell, or what?

no, i dont feel bad for not agreeing with you. the reality is much more nuanced than "its not classic"
  #685  
Old 11-26-2019, 12:47 PM
Not_Mikeo Not_Mikeo is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
This thread is like 70 pages of Enchanter players lobbying for unclassic EverQuest: any of y'all who played on live and know (whatever else you might know about specific mechanic details) that this isn't right/Classic should feel bad for being on that side.
Like you've got any idea what happened during classic dude. Quit your bullshit and go back to ruining the wiki.

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  #686  
Old 11-26-2019, 12:53 PM
cd288 cd288 is offline
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Originally Posted by Not_Mikeo [You must be logged in to view images. Log in or Register.]
Like you've got any idea what happened during classic dude. Quit your bullshit and go back to ruining the wiki.

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Lmao
  #687  
Old 11-26-2019, 01:04 PM
cd288 cd288 is offline
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Quote:
Originally Posted by kul69 [You must be logged in to view images. Log in or Register.]
Necro lifetaps should be unresistable by everything. Daggers should reduce pet delay. Has nothing to do with the client.

It was nerfed intentionally because it is overpowered. Same as Bard AE, Chardok AE, etc. It's disruptive and allows a class too much power.
I think you're leaving out some additional context here though. For something like pet daggers, I think that's a bit more cheesey than Enchanter charming. Giving a Necro pet daggers requires no knowledge of mechanics, a strategy for how to maximize what you're doing and how to minimize disaster if things go wrong, etc. Giving a Necro pet daggers requires just doing a trade and hitting pet attack. If I had to guess, I would say the staff would differentiate that nerf from Charm killing on the basis that you have to implement an actual strategy, know how the mechanics work, and have some level of skill to be a good Charm killer. Kind of different from the whole cheesey pet dagger thing (although personally I couldn't care less if they were to revert to allowing pets to have daggers...doesn't really bother me).

As others have explained, Chardok AE isn't really applicable to this argument. Chardok AE was nerfed because (i) it was a huge promotion of RMT and (ii) specific people were using it to essentially lock down an entire zone for themselves. Saying because Chardok AE was nerfed to prevent a select group of individuals from controlling an entire zone that therefore Enchanter Charming should be unclassicly nerfed because people got better at the game and can now solo a specific camp that some might not have soloed back on live is not valid. Chardok AE is not analagous to this.

For similar reasons as Chardok (although not really RMT, more just the zone disruption issue), Bard AE isn't really applicable either. Bard AE was nerfed because you had a Bard running around and taking like virtually every mob they could kill in the Overthere or the Karanas for example, such that no one could even find anything to kill. Again, not analogous to saying that there are some camps throughout the world being soloed by Enchanters because people got much better at Charm killing/Enchanters are powerful. I haven't seen an Enchanter go into a zone and kill every mob there and prevent anyone else from getting any EXP in that zone. Bard AE is not analagous here.

What you really need for your argument to work is an instance where the P99 staff essentially unclassicly nerfed an entire class to prevent it from being effective at soloing powerful mobs. For example, if they nerfed Shamans or Necros such that they couldn't solo, or nerfed quad kiting. But you don't have that because, again, it's not classic.

As an aside, it's kind of funny that people have come into this thread and essentially said "Enchanters are monopolizing all the popular and valuable camps in the game" yet no one will cite examples of which camps they're talking about even though it's been repeatedly asked.
  #688  
Old 11-26-2019, 01:37 PM
TripSin TripSin is offline
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Quote:
Originally Posted by Not_Mikeo [You must be logged in to view images. Log in or Register.]
Like you've got any idea what happened during classic dude. Quit your bullshit and go back to ruining the wiki.
GAWT EM
  #689  
Old 11-26-2019, 01:44 PM
kjs86z kjs86z is offline
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Imagine a world where people just played the game...

It only gets worse as the enchanter spell / pet toy / clicky arsenal increases.

Y'all aint seen nuttin yet.
  #690  
Old 11-26-2019, 01:47 PM
Mushman Mushman is offline
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The context given about necro nerfs because "cheesy" but charm isn't because such high skill is laughable. Using proper rotation, information,and not acting like a primate when you get an untimely break isn't some super challenging feat most of the player base can't perform.

It's the same issue as NEC except charm has remained unaddressed. Charm replaces players where it's being used by the charm alone being more valuable than other players. As for specific camps, how about almost any one a half decent ENC chooses? Charm does a great job of eroding socialization and team work by replacing players with charmed pets like a mercenary system. Not classic, sorry but not sorry.
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