#21
|
|||
|
Ok so it looks like we are going to have a 5 man group instead of the 4 originally. so far we have a paladin, enchanter, cleric and a druid. what would be some good choices for the 5th? still the monk or rogue or could a mage be worthwhile?
| ||
#22
|
|||
|
Mage is better than Monk or Rogue if they aren't going to be twinked with a high DPS weapon.
__________________
| ||
#23
|
|||
|
Raid spawns excluded mage pets are really good.
On blue cons the 60 water parses about an EC monk or unhasted high 50’s rogue. The DS is underrated dps and they can burst very high (and mala/malasini to help the enchanter). The air pet is helpful with stuns and the earth is very durable. Coth can be really handy and arguably their coolest trick. | ||
#24
|
|||
|
With 5 players just be your favorites you’ll be okay.
| ||
#25
|
|||
|
If you plan on doing a lot of dungeons, Rogue is nice for corpse recoveries and bypassing locks.
| ||
#26
|
||||
|
Quote:
dont sleep on places w/ animals for the druid to charm...bigly good | |||
#28
|
|||
|
I didn’t play kunark enough as a lowbie especially in the teens and 20s.
So for me it would be Monk Sk War Necro Shaman All iksar and just follow the whole expansion through to its terminus. No op enchanter to lean on but you’ll be okay [You must be logged in to view images. Log in or Register.] | ||
#29
|
|||
|
As others mentioned, you can do most group content with basically any combination of five classes. If I were to pick a fifth class with the setup you mentioned, I’d probably go Rogue. They’re solid DPS, being able to crawl down to and pick the lock for C/E would be really nice, and the sneak/hide is really nice for corpse runs. But again, anything will do, just whatever you all wanted to play you can make work in 90% of cases.
__________________
| ||
#30
|
|||
|
Personally, I'd rather have Monk pulls/offtanking than Rogue corpse dragging. You pull constantly, while you only corpse drag occasionally. Not to mention, Monks are decent corpse draggers themselves, and if you really need hide/sneak you can just make a level 1 halfling Rogue.
As for DPS, melee DPS is pretty bad if you're untwinked. Rogues don't start pulling ahead until Epic and the charmed pet(s) is going to be the real DPS engine in the group anyway. | ||
Thread Tools | |
Display Modes | |
|
|