#31
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Screw Gina you lazy people... Medicine is for the weak, electricity is for the lazy people who don't want to light a fire. Put a jacket on if youre cold, you dont need a heater. Grow your own food you lazy fat people. No Gina ever!!
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#32
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#33
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Auction logger (see auctions from in game outside of game):
http://ahungry.com/eqauctions/ Log parsing map graph (works well with an OS that can pin windows to top / do transparent overlays): https://github.com/ahungry/ahungry-map Automatic patch system + web based map graph: https://github.com/ahungry/p99-patcher Login screen fix for GNU/Linux clients in EQ: https://github.com/Zaela/p99-login-middlemand
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Realtime auction logger: http://ahungry.com/eqauctions/
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Last edited by tristantio; 11-12-2017 at 11:58 PM..
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#34
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Very amazing tool when you're trying to stretch your EQ abilities by playing multiple characters.
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#35
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thankfully I dont need to use Gina as much as this guy ^
He would crumble without it
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Eratani / Cleratani / Eratou / Stabatani / Flopatani / Eratii
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#37
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But on P99 you really don't need GINA. I guess if you absolutely must know your Buff timers, or you could just look at the Buff duration... oh wait, lol.
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#38
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^^ *walks away sadly*
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#39
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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#40
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I've met some good players who use GINA and some who don't.
Generally the players who can figure out how to make their own triggers are the better ones. Basically due to the fact that researching and understanding the mechanics/content of the game is one of the best things you can do to improve your play. If you didn't know Divine Intervention was a 90s recast or DA was a 15min or Harmshield was a 10min, creating a GINA trigger will inform you of this when you look it up. Same deal with looking up Yelinak AE and figuring out it's a 2min timer and you can do some simple math and figure out how many CHs or Kicks or Nukes that is before you need to duck out. That being said, yea GINA is mostly for operating multiple toons at once as well or better than solo players. That's why it has the built in {C} placeholder so your triggers to alert you to which character had a trigger fire. This is even relevant for playing Red and Blue simultaneously! But we all know no one does this since Red is dead and has a player:zone ratio less than one.
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