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#21
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I understand that you may feel frustrated that your evidence does not sufficiently corroborate your accompanying explanation, but hopefully this will give a better idea on what is considered thorough and clear evidence in the future. While it may be easy for players to pass judgement in circumstances like these, particularly in high-stakes - or even heated encounters like we frequently see in the raid scene - we as GM's have to scrutinize very closely every piece of evidence when a decision is required by us in order to ensure we are making the right call. These decisions often affect dozens if not hundreds of players and may impact future disputes - there is a lot of pressure and expectation for us to get things correct - even though that may not even be possible with the evidence provided. It may seem abundantly clear to you what occurred, but we are very rarely present for shenanigans as they take place, even though we wish that were possible, the raid scene is only one small - but important - part of P99 CSR and we have to balance all aspects of that in addition to our real lives, just like everyone else. This is why we have to receive as much detailed information as possible that provides a clear picture of the events that prove objectively beyond a reasonable doubt who is at fault before we are going to feel comfortable laying out something as serious as an entire guilds' inability to (essentially for a Class C guild and to some extent a Class R guild) play the game, potentially for weeks at a time. We are also abundantly aware that regardless of what we decide, there will always be people upset with our interpretation or implementation of the rules and the decision those rules lead us to - this truth has always caused us to do what we feel is right, makes sense, and is fair, even if that conclusion is not the "popular" one. Once again, video is always the best bet - record in at least 720p or in whatever format shows clear nameplates, geography, etc. or it's use may be limited. Most video recording software will timestamp videos internally on their own, but it's always good to use that in-game /time command at the beginning or end of a video in order to establish when the video was taken - this is extremely important in helping us identify where exactly the video falls within the petitions timeline. In this particular case, I feel that you had other options of gathering the evidence in your original post, that did not involve violating the very rule that you are claiming TMO broke. This is something that everyone needs to be very careful of to ensure that they are not themselves causing an infraction. That will, at best, give the violating guild something to use against you, or at worst, cause your guild to end up with the same punishment if one is handed down. "I didn't have any other choice" is very rarely, if ever, going hold any water or be considered a valid excuse. Lastly, as I stated in my post, it is my interpretation - and likely Sirken's intent - that his statement be taken as a strong suggestion or even a warning that standing on a mobs spawn point will probably get you in trouble, as when a mob spawns if you are there and you get aggro, you've suddenly violated the tracker rule and may be subject to punishment. Generally speaking when we make a new rule - which is what is being implied was established in this post - the new rule is very clearly acknowledged as such, oftentimes reiterated by other staff members or otherwise clearly communicated as being "law", rather than included off-hand in a forum post. Again, as I stated, I could be wrong about this and Sirken's intent in that message, but generally speaking, when a new rule is created, or a new interpretation of a rule is clarified, Sirken and I take a significant amount of time to discuss this rule, oftentimes needing approval from Rogean in order to set it in stone (if it pertains to the raid scene, Rogean approval is almost always required for a new rule). Again, you'd have to ask him to clarify his intent, I am not the Lead-CSR GM. As stated previously, this is my stance on the situation as well as recommendations for the future, with my former post giving suggestions on how to address concerns and disputes that will inevitably arrive down the road. I feel like I was fairly clear in my posts, and that all I did here was elaborate slightly on what was stated previously. I hope that this clarifies my meaning and that your questions were sufficiently answered. I have had busy week and look forward to an even busier week catching up with p99 work, so I may just be worn out and misinterpreting the situation. That's one reason why we have two GM's, and I'm sure Sirken will give his thoughts when he is able. In the meantime, Argh made a great suggestion in the Current Raid Scene thread near/at the end that could use some thought. I'd like to continue encouraging guilds to work together whenever possible despite potential animosity during encounters like this. I think, despite some negative attitudes, is an attainable goal. Good luck! ~deru | |||
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#22
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Thank you! | |||
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#23
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On my list of things to do is a brief write-up outlining proper procedure when handling a dispute, from the infraction taking place through to a completed dispute. Hopefully this will make staff expectations for dispute mediation more clear | |||
Last edited by Derubael; 10-21-2014 at 05:02 PM..
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#24
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This is a shameful thread for a number of reasons - it looks bad on everyone involved.
Be that as it may, Divinity interprets Sirken's message to all guilds stating, "... it is absolutely not ok for trackers to be parked on raid spawn locations." and, "Consider this a warning to all guilds, the next time this happens, you can expect a guild suspension." as meaning: 1. No trackers on raid spawn locations, and 2. Any infraction will be met with a guild suspension. Until Divinity receives further clarification from Sirken / Staff, Divinity will not park any of our trackers on raid spawn locations whether our trackers are KoS or not.
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Drakakade ~ Divinity
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#25
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Anichek Dudeki
Officer, Guild Relations Bregan D'Aerth | |||
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#26
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Again, to make sure we are all on the same page, my personal interpretation of that particular statement by Sirken, based on how rule changes are usually made and information is disseminated among the Senior Staff - as well as the context of the statement and being fortunate to know how Sirken thinks, is that this was not a hard rule, and instead a suggestion.
I personally don't have any problem with implementing the aforementioned rule if you all feel that it's necessary (and don't just make your decision based on wanting to get TMO in trouble), then I don't see the harm, though the benefit doesn't seem to be huge either, and we should all keep in mind that the more rules we add, the more nuances and exceptions that new-comers to the raid scene have to be sure they don't violate. Maybe my trust in the average guild/raid leaders ability to read a bunch of forum threads or receive clear instruction from their peers is less than it should be, but I am already concerned at the increasing number of circumstantial or mob-specific rules that seem to be "needed" for guilds to stay in line. I think the "don't engage targets with your trackers" rule should already cover this one pretty thoroughly. Most importantly, you will all need to wait for Sirken's clarification. He's also extremely busy this week and may take some time to respond, but obviously until he does, it is probably best to follow it as if it's a literal set in stone law just to be safe. I still find it highly unlikely that he intended to add more restrictions on where people can be and where they can't be, as this is something we really don't like setting limits on wherever we can avoid it - this is something we've both been pretty clear about, if not in public, than certainly in our own private discussions. As a final note, even if we are to assume that this rule is active and was active at the time of these screenshots, there still simply isn't enough here to corroborate Catherine's explanation or damn TMO to <insert community chosen torture here>. If people are getting FTE with trackers, even if they quickly die and drop aggro after it happens, people should start fraps'ing that and compile a thread here in raid discussion to highlight that it's an ongoing issue. If it's as large a concern as this thread seems to suggest, rather than one or two isolated incidents that can easily be mediated between guilds rather than force staff intervention, it's something we can deal with in a fashion that doesn't require the creation of more rules. I would greatly prefer this to the alternative - creating more and more restrictions and rules to try and enforce... rules that we already have in place. | ||
Last edited by Derubael; 10-21-2014 at 10:56 PM..
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#27
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holy fucking nerds.
listen, essentially we (staff) are saying the same thing. if nothing pops i obviously dont care where people are, because no harm no foul. but if the mob pops and you have trackernerds on the spawn spot, their trackernerd will/should get aggro, and as such they would be breaking the "trackers can't FTE" rule. its really getting ridiculous the way some of you are picking apart staff posts to benefit yourselves. all of the raiding guilds need to stop trying to game the system and play the game within the rules, or you're gonna have a bad time. <3 Sirks
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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Last edited by Sirken; 10-22-2014 at 12:03 AM..
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#28
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#29
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Ever wonder what Braknar does around here? - https://youtu.be/WTtFXBgggpI
Sirken's Twitch Stream - www.twitch.tv/sirken_ Quote:
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#30
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https://www.asgardguild.net Whoever wields this hammer, if he be worthy, shall possess the power of Thor! -Odin
https://www.twitch.tv/artaenc I stream other games on here also like Monster Hunter World Guild Leader of <Asgard> The home of the gods! Lightyear/Artah | |||
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