#11
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$200 million budget! P99 still more fun. Go figure.
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I see your Rusty Longsword is as big as mine! | ||
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#12
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Hard to take this guy seriously when the very first sentence of the article rattles off four different console FPS's and "fantastic" in the same sentence. One of them is even published by Electronic Fucking Arts.
Funny that he would rail against the subscription model, considering this dipshit would need an Xbox Live subscription to play the console titles he listed online. TESO has legitimate criticisms, but he listed none of them specifically. | ||
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#13
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This guy has no idea what he's talking about.
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So the guy who wrote the article is not a big PC MMO fan, doesn't know who's developing the game and is basically just upset that the game will have a subscription. The entire article is pretty much about how he doesn't like the subscription model. The one paragraph in the article with any substance is this: Quote:
tl;dr: bad article is bad.
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#14
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Bad article, didn't point out what's really wrong with ESO. Gameplay, the complete lack of immersion (at least for me, and most everyone who I played it with.), hell even the Lore has been butchered in a lot of places.
And to think this game won't go F2P after 6 months to a year is a pipe dream. The only good part of that article is the title [You must be logged in to view images. Log in or Register.]
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Auvdar -- Divinity, 60 Druid. Retired.
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#15
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To be fair, what exactly is this guy supposed to write about? He can't comment on the actual gameplay of the beta so its gotta be a tough article to write.
And I can't believe they spent 200 million on that game... wow. I wonder how much skyrim or morrowind cost to make. If its even half of that 200 million I will cry. | ||
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#16
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Zenimax stated they have not spent 200m on the game
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Bob the Broker
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#17
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#18
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#19
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Quote:
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Sloppay 60 Monk
Jopp 60 Rogue Kodiakk Wintergreen 60 Druid Founder of Dial A Port | |||
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#20
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I'm not a huge ES guy, but I ran around in Morrowind and Oblivion a couple years ago, just to have a peak. The one thing I thought to myself the entire time was "Gee, this would be better if it was multiplayer."
As for subs model for MMO, it's the best option. F2P/store games are all shit in my experience. I want to win by playing the game and defeating the mechanics in cooperation with other human beings, not by whipping out my fucking VISA card whenever I need an item upgrade. That said, I do know one gamer who is adamant about never paying a subscription for a game he bought retail. He says that $15/month or whatever for unlimited play is greedy, but has no problem dropping $120 a week on booze and cigarettes. | ||
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