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  #1  
Old 05-01-2022, 08:54 PM
Nexii Nexii is offline
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Default Kromrif Recruiter - Wage War Upon The Coldain

Quest seems to give 1 faction to Kromrif and 1 faction to Kromzek.

According to Allakhazam it should be much more faction:
Kromrif +35
Kromzek +8
Coldain -17
Claws of Veeshan -3

https://everquest.allakhazam.com/db/...tml?quest=2163
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  #2  
Old 05-02-2022, 02:08 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Pretty sure Allakazam faction numbers are out of era. Didn't see any in-era posts suggesting faction numbers. Oldest post I see is from 2003. The entry was created in Sept. 2002, which is Luclin era.

Now, there may be evidence out there to support these numbers in-era (I have no idea). Sadly the Allakazam page isn't going to cut it as far as I know in terms of evidence.

I have done the Wage War Upon The Coldain quest on P99, and it was giving more than one faction hit per head (unless it broke recently). From my recollection I was at max scowling, and I didn't need to turn in more than 100 heads to get to the point where I could talk to Bvellos. I was killing the dwarfs for their heads in the Great Divide mines, but I don't think those guys give a huge faction hit (could be wrong).
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Old 06-14-2022, 01:18 PM
jadier jadier is offline
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This was giving +8 Kromzek earlier this year when I was raising giant faction, so it changed/broke only recently.
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Old 06-17-2022, 12:57 PM
eisley eisley is offline
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OT - but I strongly recommend avoiding this quest and just jumping to invis trading Coldain Heads to Bvellos at Scowls. That way you trade the -Coldain for +KingTormax, two obnoxious obstacles you won't have to fix later.
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Old 06-17-2022, 12:59 PM
jadier jadier is offline
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Quote:
Originally Posted by eisley [You must be logged in to view images. Log in or Register.]
OT - but I strongly recommend avoiding this quest and just jumping to invis trading Coldain Heads to Bvellos at Scowls. That way you trade the -Coldain for +KingTormax, two obnoxious obstacles you won't have to fix later.
Yeah, but is annoying if you’re kos. Balance between burning a few extra heads vs coercing a Druid to do snare/invis shenanigans
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