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  #11  
Old 02-03-2022, 12:05 PM
Lampolo Lampolo is offline
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War better than sk for almost everything especially ench/clr trio. Dont isten to these fools. They just repeating nonsense. Sk is good at protecting shitty dps from tthemselves and doing some fd, pet trickery
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  #12  
Old 02-03-2022, 12:43 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
War better than sk for almost everything especially ench/clr trio. Dont isten to these fools. They just repeating nonsense. Sk is good at protecting shitty dps from tthemselves and doing some fd, pet trickery
Not really sure what you are basing this on. Paladins and Shadowknights are generally the superior solo/group tank over Warriors. Their utility and snap agro far outweighs the higher dps of a Warrior. Warriors are by far the superior raid tank.

The only time warriors beat out Shadowknights or Paladins in a group setting is if you are fighting a tougher mob like Brother Qwinn, where you generally need a Warrior to disc.
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  #13  
Old 02-03-2022, 12:51 PM
Jimjam Jimjam is offline
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They’re both great! SKs suit tactical play, Wars strategic command.
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  #14  
Old 02-03-2022, 12:57 PM
Keebz Keebz is offline
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SK is better for that trio until defensive at 55 after which warrior is going to be more valuable.

Either is good, but I'd ultimately suggest warrior for most people. I say this having played my SK to 60 and having multiple 50+ warriors.
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  #15  
Old 02-03-2022, 01:04 PM
DeathsSilkyMist DeathsSilkyMist is offline
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It depends on if the third person sticks with Enchanter, or goes Shaman. If the third person goes Shaman, SK will be better because a Cleric/Warrior/Shaman trio is very limited on pulling. You would have to rely on the Cleric to lull, which is going to significantly hurt their ability to regenerate mana. You could also root CC with the Shaman, but that can be dangerous and very mana heavy, especially before Torpor.

If the third person goes Enchanter, I agree Warrior may be the better option in this scenario. The Enchanter can do the pulling, and if this group sticks together and hits 60, they could do some specific money camps that would benefit more from a Warrior's ability to disc. But it does depend on what camps they are aiming for. Cleric/Shadowknight/Enchanter would be better for Fungi Tunic camp, for example.

OP says he doesn't raid, so he has more flexibility on tank choice. However, I do agree with Keebz that rolling Warrior is a safer bet from a future proofing perspective. People change over time, and you may regret rolling an SK if you suddenly get the urge to go ham on raiding. Sadly SKs are the worst raiding class in the game, so you should be very aware of that, especially since most people take a long time to level a character to 60.
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  #16  
Old 02-03-2022, 03:14 PM
Stroboo Stroboo is offline
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SKs are a lot more fun

if there is a grp member that can root, warriors are more effective in almost all situations though...
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  #17  
Old 02-03-2022, 04:07 PM
Toxigen Toxigen is offline
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I sometimes wonder if people even read the fucking OPs on these forums.

Its cler / enc / XXX

The optimal decision is war. SK isn't bad and will give you options if you ever find yourself in a group of immensely shitty players (common on P99).
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  #18  
Old 02-03-2022, 04:14 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Toxigen [You must be logged in to view images. Log in or Register.]
I sometimes wonder if people even read the fucking OPs on these forums.

Its cler / enc / XXX

The optimal decision is war. SK isn't bad and will give you options if you ever find yourself in a group of immensely shitty players (common on P99).
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Originally Posted by Qyxxl [You must be logged in to view images. Log in or Register.]
I appreciate the replies. I am on blue and will be primarily playing with a cleric and enchanter (possibly shaman instead of ench). Leaning more towards the SK as I don't really raid at all. I've seen the ebon mace mentioned a few times in threads I've looked at.

What about other stuff besides 55hp rings etc? I've never played a SK.
OP did mention the Enchanter might be a Shaman, so it does depend on if that is the case. OP doesn't mention what type of camps he wants to go after, so it's a little difficult to make a one size fits all answer with the lack of info. If you want to level with friends and camp fungis, Cleric/Shadowknight/Enchanter would be the way to go.

For other camps Cleric/Warrior/Enchanter would be better. And if they end up going Cleric/Shaman/XXX, then SK would be better for pulling, unless they have a very specific scenario in mind.
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  #19  
Old 02-04-2022, 03:43 AM
Lampolo Lampolo is offline
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Quote:
Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
Not really sure what you are basing this on. Paladins and Shadowknights are generally the superior solo/group tank over Warriors. Their utility and snap agro far outweighs the higher dps of a Warrior. Warriors are by far the superior raid tank.

The only time warriors beat out Shadowknights or Paladins in a group setting is if you are fighting a tougher mob like Brother Qwinn, where you generally need a Warrior to disc.
They just repeating nonsense
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  #20  
Old 02-04-2022, 03:46 AM
Lampolo Lampolo is offline
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Any chanter clerics i know that have lots of xp in this game and actually kill stuff would cringe at sk or pally over war or even monk. sorry bruh. they are almost in ranger department for trio's and groups.
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