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  #21  
Old 02-04-2022, 11:08 AM
Toxigen Toxigen is offline
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Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
Any chanter clerics i know that have lots of xp in this game and actually kill stuff would cringe at sk or pally over war or even monk. sorry bruh. they are almost in ranger department for trio's and groups.
pretty much this

DPS is king - and wars do far more dmg than SKs and Paladoods....all the more reason for war if it were cleric + shaman instead of cleric + enc

lets not forget disciplines and zerk

but DSM will argue any point into oblivion despite real-world facts stating otherwise
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  #22  
Old 02-04-2022, 11:37 AM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
Any chanter clerics i know that have lots of xp in this game and actually kill stuff would cringe at sk or pally over war or even monk. sorry bruh. they are almost in ranger department for trio's and groups.
You clearly don't play the game much, and the "No true scottsman" fallacy isn't evidence you are correct[You must be logged in to view images. Log in or Register.] I think you forget the point about having an enchanter. You already have good DPS for the majority of camps. Mobs will die so fast the tank DPS is irrelevant. Also, if the Enchanter is doing everything from Charming to pulling, you are losing time unless the enchanter is a god. This offsets the faster kill speeds. Having the tank pull can split the tasks better.

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but DSM will argue any point into oblivion despite real-world facts stating otherwise
I know you like repeating this, but it is honestly pretty cringe. But I guess when you don't have a good argument or facts, it is the only thing you can say to attempt to sound intelligent.

And since neither of you read my later posts, you would see that I agree Warriors are better with Cleric and Ench at specific camps. But if you have camped Fungi Tunic, for example, that group would take a good SK over a warrior any day of the week. It depends on the camp to be honest, and OP hasn't revealed his end game goals. He doesn't raid, so we don't know what he wants to do when the SK vs. Warrior debate starts to really matter.
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  #23  
Old 02-04-2022, 11:52 AM
Lampolo Lampolo is offline
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Silky you are just in denial cause you got fooled by the same trash your spewing and rolled an sk. Don't keep this protect the hybrids image thing up. Nobody cares if your toon is a gimp but you. Wars are better in trios, groups and raids hands down all day easy no argument. I mean unless better is about fashion or so.ething for you. Sks were more useful when everyone was doing spec ops, training eachother for loot
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  #24  
Old 02-04-2022, 12:11 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
Silky you are just in denial cause you got fooled by the same trash your spewing and rolled an sk. Don't keep this protect the hybrids image thing up. Nobody cares if your toon is a gimp but you. Wars are better in trios, groups and raids hands down all day easy no argument. I mean unless better is about fashion or so.ething for you. Sks were more useful when everyone was doing spec ops, training eachother for loot
Straight to the insults, without even an attempt to back up your points. You don't read either. Quit while your behind[You must be logged in to view images. Log in or Register.]
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  #25  
Old 02-04-2022, 01:32 PM
Lampolo Lampolo is offline
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Quit ruining everyones group comps
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  #26  
Old 02-04-2022, 01:46 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
Quit ruining everyones group comps
How am I ruining group comps? I will re-iterate my points for people interested in how the game works. You do no appear to be interested in an actual discussion, or care about how the game works.

1. Paladins/Shadowknights are generally superior as tanks for leveling groups. For a large portion of players on P99, this is the vast majority of their play time. Their utility and snap agro are better than a Warriors. In leveling groups mobs die so fast it doesn't really matter how your DPS composition is set up, and you don't need disciplines of any kind. If the majority of players truly cared about min/maxing DPS in group scenarios, under-geared players would never be allowed to group. This clearly isn't the case.

2. Shadowknights specifically are superior to Warriors in groups where pulling is an important aspect. Fungi Tunic camp is a perfect example. You would always pick a Monk or Shadowknight in a Cleric/Enchanter/XXX trio. You need the extra pulling power, you don't need disciplines, and DPS doesn't matter that much.

3. Warriors are superior to hybrids in any tanking situation that needs disciplines, whether this is solo, group, or raid. This is why Shadowknights are generally the worst raid class. They have no good disciplines, and they don't even have Divine Strength or SoulFire like Paladins. On P99 life taps are nerfed, and guilds aren't interested in doing the Harm Touch spamming strategy. Guilds also do not use SKs for pulling.

Making a blanket statement like "Warrirors are always better" is just wrong and unhelpful. As I mentioned earlier, I agree with Keebz that if you are a player that worries about changing their mind about a character later on down the road, Warrior is the safest bet. They get more useful as they progress, whereas Paladins and Shadowknights always have a certain level of usefulness, but never surpass the overall potential of a Warrior.

Hopefully OP responds to this thread at some point, because we may be able to determine what his end game goals are (if any). My assumption has been he doesn't care too much about end game, because he doesn't raid. But I don't know for sure, it is just an assumption.
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  #27  
Old 02-04-2022, 01:55 PM
Lampolo Lampolo is offline
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You are just repeating concensus that is wrong. You need to stop
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  #28  
Old 02-04-2022, 01:58 PM
DeathsSilkyMist DeathsSilkyMist is offline
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Quote:
Originally Posted by Lampolo [You must be logged in to view images. Log in or Register.]
You are just repeating concensus that is wrong. You need to stop
I will happily admit I am wrong if you can provide any evidence or sensible logic besides the "No true Scottman" fallacy and "I am right, you are wrong!".

I have played an SK for years, so I know quite well where their strengths and weaknesses lie. I have also played my Shaman for years, so I know which tank classes I like to work with. The answer is... it depends on what you are camping[You must be logged in to view images. Log in or Register.]
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  #29  
Old 02-04-2022, 02:23 PM
Crede Crede is offline
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I agree with DSM today, SK is the correct answer here. Unless someone can provide a massive list of trioable mobs that actually require war disc to win, there's no reason to roll a warrior with this comp based on the fact that OP already stated he has no desire to raid. It's going to be super boring as well for the war. SK will be more fun, more useful, and with a bit less dps now that they're on the same damage table. This is one of the few compositions where hybrids really shine, and I'd go ogre SK specifically as well to enjoy the additional FSI benefits for attempting some crazy pulls.
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  #30  
Old 02-04-2022, 02:27 PM
Danth Danth is offline
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Originally Posted by DeathsSilkyMist [You must be logged in to view images. Log in or Register.]
I will happily admit I am wrong if you can provide any evidence or sensible logic besides the "No true Scottman" fallacy and "I am right, you are wrong!".
He doesn't have any of that. He's just knows a SK can't tank avatar of war therefore it must be useless for everything else down to blackburrow too.

Nobody's going to notice the difference in damage dealt between a SK and War when you have a charm pet as the main source of offense. In truth nobody's going to notice much of a difference between them most the time in general in that trio. Really the Cleric/Ench will be tired of carrying the tank they don't need regardless of which it is. Once in awhile you might fight something where /disc defensive is useful, or where feign splitting is useful, but mostly the tank is a carry. The best tank type to add to that duo would probably be paladin since it adds another stun for charm breaks and can duo with the enchanter nicely if the cleric happens to not log on, but the original poster didn't mention that.

Replace the enchanter with a shaman and the SK pulls farther ahead due to pulling. You don't want your cleric (and only rezzer) doing your pulling.

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Last edited by Danth; 02-04-2022 at 02:29 PM..
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