Quote:
Originally Posted by Axlrose
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Without knowing if this would be possible to code, but make the drink and food with stats as a hidden magical bonus and place a hidden buff onto your character when naturally consumed. Thus the buff bar of fifteen slots would have a two hidden ones with one towards drink and one towards food. *shrugs*
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There actually is a feature for this exact behavior in the game right now if I am understanding you correctly. To really take advantage of it you have to keep a stat food
(there are a few of them like these) on your top inventory slot, but instead of eating it, you click the other food in your inventory (muffins or whatever) until you are too full to eat anything else.
This will allow you to keep the stat food on the top slot of your inventory, therefore providing the extra stats, while preventing you from accidentally eating it.
The stats, and the effort required to do this makes it not worth it for me. I wish they just made food crafting, and brewing, essentially alchemy but with different stat themes. Food for melee, Alcohol for tanks and special beverages for casters. Idk something like that :P