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  #111  
Old 07-16-2017, 09:08 PM
Haynar Haynar is offline
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Its set to like 0.5% chance to be left behind.

So it is a low chance to happen.
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  #112  
Old 07-16-2017, 10:37 PM
Bummey Bummey is offline
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Maybe up it a little, spice up our evacuations.
  #113  
Old 07-17-2017, 08:56 AM
Victorio Victorio is offline
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Quote:
Originally Posted by Nuggie [You must be logged in to view images. Log in or Register.]
It already does this. It was more like 10% of the time. 50% is riduculous.
10% chance to be left behind for any player means close to 50% that one person out of the full group gets left behind.
  #114  
Old 07-17-2017, 09:02 AM
Haynar Haynar is offline
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Quote:
Originally Posted by Victorio [You must be logged in to view images. Log in or Register.]
10% chance to be left behind for any player means close to 50% that one person out of the full group gets left behind.
At 0.5% per person, thats 3% someone is left behind. I made it annoying. But not too often. I lacked solid numbers on an actual fail rate. So I totally guessed.

The general rule, if people complain too much, its probably too high. If they never complain, likely too low.

H
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  #115  
Old 07-17-2017, 09:32 AM
Victorio Victorio is offline
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Quote:
Originally Posted by Haynar [You must be logged in to view images. Log in or Register.]
At 0.5% per person, thats 3% someone is left behind. I made it annoying. But not too often. I lacked solid numbers on an actual fail rate. So I totally guessed.

The general rule, if people complain too much, its probably too high. If they never complain, likely too low.

H
To be clear I'm not endorsing the 10% view. I played back then but I honestly don't remember what the left behind percentage was like. It never stuck out to me as much of an issue. The first time I had it happen here it was like "oh yeah that could happen." NFI if the single char % should be 1% or 10%.
  #116  
Old 07-17-2017, 10:10 AM
Erati Erati is offline
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Quote:
Originally Posted by Debaser8 [You must be logged in to view images. Log in or Register.]
What exactly happened to cancel magic? I can't dispel damage shields anymore with it. A goblin boneslaver in droga was kicking the ass of my 56 necro because of it.
+1
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  #117  
Old 07-17-2017, 02:00 PM
bilirubin bilirubin is offline
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Quote:
Originally Posted by PL_Barton [You must be logged in to view images. Log in or Register.]
Search the forum for SAVOK.....download the DEFAULT UI from his post. Replace your UI folder with it. Relaunch.....there are some sweet adjustments/mods in his post you can incorporate.
Thanks for the advice. I wasn't able to download the default UI file from the link (it might be expired?!) so I just went ahead and reinstalled the entire game, so issue resolved.
  #118  
Old 07-17-2017, 04:49 PM
Tava Tava is offline
Decaying Skeleton


Join Date: Mar 2014
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After repeated downloads and extractions I keep getting a error saying my spell files are out of date.

I checked the main directory and Resources and all the spell related files have a new date so I am confused.
  #119  
Old 07-17-2017, 06:18 PM
mdavis522 mdavis522 is offline
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Hi guys, thank you for the update. Glad to be able to play this wonderful game. Maybe you already know, but there are a couple of things I wasn't sure you were aware of that I thought you might want to hear. Nothing big. In a few zones since the v45 update, the daytime sky is black where is was not before. And, on a few quests, the npc dialogue doesn't come after saying the magic words to them. The hand-ins still work without going thru the dialogue tho. When the magic words are said, the npc will still jerk his body towards you like he hears you, he just doesn't reply with his scripted lines. It happened a few times, but I was just exploring around Qeynos and some other places near there. I'm sure it would be more helpful if I could remember which npcs they were. Sorry about that. It was several of them just while I was messing around. I should've written it down, I suppose. :/
  #120  
Old 07-17-2017, 06:29 PM
loramin loramin is offline
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Quote:
Originally Posted by mdavis522 [You must be logged in to view images. Log in or Register.]
Hi guys, thank you for the update. Glad to be able to play this wonderful game. Maybe you already know, but there are a couple of things I wasn't sure you were aware of that I thought you might want to hear. Nothing big. In a few zones since the v45 update, the daytime sky is black where is was not before. And, on a few quests, the npc dialogue doesn't come after saying the magic words to them. The hand-ins still work without going thru the dialogue tho. When the magic words are said, the npc will still jerk his body towards you like he hears you, he just doesn't reply with his scripted lines. It happened a few times, but I was just exploring around Qeynos and some other places near there. I'm sure it would be more helpful if I could remember which npcs they were. Sorry about that. It was several of them just while I was messing around. I should've written it down, I suppose. :/
These may or may not get noticed here. If you want to be sure that they get seen by the developers you should post them in the bugs section of the forum (and I'm sure they'd appreciate it if you made a separate post for each issue).
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