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Old 01-04-2019, 11:38 AM
E-Queue E-Queue is offline
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Default Does a fungi "fix" Barb shamans?

I know shaman race questions come up like twice a week, but I didn't find this exact question answered anywhere. Apologies anyway for an annoying topic.

I'm considering rolling up a new shaman for some casual fun (mostly solo, limited grouping, definitely no raids). Everyone agrees Barbarians are the worst shaman race, but I just prefer their fashion over the other possible races. I don't wanna gimp myself by rolling the worst race for the class, but it seems the main Barbarian downside is just the lack of regen. Other than that, they're no worse stat-wise than Trolls/Iksar. So... my question to any shaman vets out there is if I am able to twink the toon with a fungi, does that pretty much completely negate the Barbarian gimpy-ness? Or am I still going to regret not being able to stack fungi regen with racial regen?
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Old 01-21-2019, 06:49 PM
Duckwalk Duckwalk is offline
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The top solo shaman is a barb so no you’re not going to gimp yourself.

Barb shaman have plenty of benefits, the level faster and have less faction issues. At 60 with torpor you’re not going to be worrying too much about some extra regen although it will still help. You can’t go wrong putting a fungi on your shaman, you’ll literally be able to melee through the low/mid levels and it will still find use at 60 depending on the situation.

At the end of the day it doesn’t matter, play what you like. If I could change it would only be so that my guardian robe was visible.
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Old 01-21-2019, 07:13 PM
E-Queue E-Queue is offline
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Thanks for the reply.

It took a few weeks for my new forum account to get posting privileges (volunteer staff is doing a great job - no complaints!), so I ended up rolling a Barb shaman a couple weeks ago. Fungi has trivialized everything through level 19, so I have no regrets! At least not yet. [You must be logged in to view images. Log in or Register.]
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Old 01-21-2019, 07:17 PM
ScaringChildren ScaringChildren is offline
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Racial regen is really only good at 51+, by then you'll be a powerhouse anyway. The only time you'll really miss out compared to a regen Shaman is when you're 60 and don't have Torp yet.
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Old 01-21-2019, 07:45 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by E-Queue [You must be logged in to view images. Log in or Register.]
Thanks for the reply.

It took a few weeks for my new forum account to get posting privileges (volunteer staff is doing a great job - no complaints!), so I ended up rolling a Barb shaman a couple weeks ago. Fungi has trivialized everything through level 19, so I have no regrets! At least not yet. [You must be logged in to view images. Log in or Register.]
You'll be fine. But here's a way of looking at whether the regen is significant or not: you're loving how strong a fungi is, right? Well, iksar/troll regen is an extra half fungi at 60. Does it make or break a shaman? Sometimes. Is it worth it if you'll hate your character? Most likely not.
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Old 01-21-2019, 08:20 PM
loramin loramin is offline
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Quote:
Originally Posted by E-Queue [You must be logged in to view images. Log in or Register.]
Everyone agrees Barbarians are the worst shaman race
No, everyone does not agree with that (sorry, my Barbarian Shaman main takes offense at that). What everyone agrees is that Barbarians are the worst Shaman race, by a small margin, IF you put in enough time. That's a huge difference. Many (most?) players will never even make it 60 with their Shaman before they quit the server, quit EQ, or switch to an alt, and for all of them the established advice that Barbarians are the worst is 100% wrong.

Barbarians get two advantages that are HUGE, and make them the best Shaman race < 60: good faction and the lowest XP penalty. Both of those let them level faster: the low XP penalty is obvious, but the good faction means you can run to a friendly city, run back to an XPing spot, and get back to earning XP much faster than the Shaman who has to run much farther (or else that Shaman will be much broker than you; either way you have a clear advantage).

Having more levels makes you significantly more powerful than a lower-level Shaman, no matter what your respective races are, and up until they hit 60 a Barbarian Shaman (all else being equal) will be levels ahead of all other Shaman races. Again, that's huge.

Now, Iksar/Trolls get regen, and that's pretty cool for leveling too. It does not make you level fast enough to make up for the higher XP penalty, but it comes close, and it means less downtime. In other words, you might take a little longer than the Barbarian to get to 60, but you get to spend more time playing and less time sitting on your ass. Meanwhile Ogres pretty much just suck (by comparison; they don't really suck) until 60, because while their frontal stun immunity isn't useless when leveling, it almost is compared to regen or a lower XP penalty (although to be fair their XP penalty of 15% isn't quite as bad as the Iksar/Troll 20%).

It's only once you get to 60 (and fix all the factions you care about) that Barbarians become the worst race and Ogres become the best. But at that point the differences between races are much smaller. Yes a level 60 Iksar/Troll Shaman will always regenerate faster than a Barbarian ... but once you get Torpor I can guarantee you won't ever notice the difference. Similarly FSI is cool, but only really for soloing especially hard mobs, and even then it's far from a game-changer: there is not a single mob in the game that an Ogre Shaman can take that a Shaman of another race can't. There's not even a mob that Ogre's have a 4x, 3x, or even 2x better chance of defeating: FSI only gives like a 10% increase in success rate (I made that number up, but I'm sure the actual number is somewhere in that neighborhood).

/rant off

Quote:
Originally Posted by E-Queue [You must be logged in to view images. Log in or Register.]
So... my question to any shaman vets out there is if I am able to twink the toon with a fungi, does that pretty much completely negate the Barbarian gimpy-ness?
No, it does not, because Barbarians are not gimpy [You must be logged in to view images. Log in or Register.] More importantly, Iksar/Troll regen is never a Fungi's worth of regen more than Barbarians/Ogres. As the charts on the wiki show, for the bulk of your leveling (20-49) a Barbarian/Ogre regens 2 HP/tick while sitting, while an Iksar/Troll regenerates 6 HP, a difference of 4 HP/tick. Things get better at the high levels, but the difference never reaches Fungi (15 HP/tick) levels.

Again, when leveling what's more important is the Iksar/Troll 20% XP penalty, vs. the Barbarian 5%. If a Barb plays for 105 hours, a Troll has to play for 15 more to catch up. As great as their regen is, and as much time as it will save, those 4 extra HP a tick (40 a minute, 240 an hour, 2,400 HP over 100 hours) are probably not going to save them 15 hours of playtime. Oh, and all that assumes no death: the more times you die the bigger of a deal the lower Barbarian penalty becomes.

Quite honestly in my opinion before 60 Barbarian is the best race. But it's hard to measure exactly how much time the regen saves, and even if it's less than the Barbarian lower penalty saves, there's still something to be said for having to sit on your ass less. Plus non-Barbarians can choose to never fix any factions, only camp places close to evil vendors, and not "lose to Barbarians" that way, so if you play them right an Iksar/Troll should get to 60 almost as fast as a Barbarian, and maybe even have more fun doing it.

But I think what you're really wondering about is the long fun, ie. level 60 ...

Quote:
Originally Posted by E-Queue [You must be logged in to view images. Log in or Register.]
Or am I still going to regret not being able to stack fungi regen with racial regen?
Almost certainly not. See everything above for 1 to 59. Then at 60 you get this spell called Torpor, which is a heal over time. It only costs 200 mana to cast, and you can get that mana back with a couple casts of Cannibalize IV ... but Torpor heals way more HP than Cannibalize takes away, which means every Cannibalize IV you cast after the first two or three is "free mana". When you combine "free mana" with a spell that can heal you from 1 HP to max in only 1-2 casts (at only 200 mana per cast), suddenly the miniscule amount of HP that racial regen gives (or even the 15 HP/tick that the Fungi gives) really stops mattering.


TLDR; You're wrong about Barbarians: they're (arguably, because of the whole "more sitting on their ass vs. Iksar/Troll" thing) the best race until 60. At 60 Ogres are, but the difference between races from 1-59 is much bigger than the differences at 60. Thus, Barbarians don't need to feel "behind" any race until 60, and even then they should only feel slightly behind Ogres. They should never feel "behind" Iksar/Trolls, because their XP penalty > regen when it comes to saving time ... but there's a difference in playstyles between the two so it's not really that Barbs are better so much as all three races are good and the differences are very small.

Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
Well, iksar/troll regen is an extra half fungi at 60.
Not quite, but you're close. Iksar/Troll regen at 60 = 18 (sitting) vs. Barb/Ogre regen at 60 = 6 (sitting), for a difference of 12 HP/tick. A whole fungi is a bit more (15 HP/tick), while half of one (7.5) is a fair bit less than the 12 HP/tick difference. But the real answer here is none of it matters once you get Torpor [You must be logged in to view images. Log in or Register.]
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Last edited by loramin; 01-21-2019 at 08:29 PM..
  #7  
Old 01-22-2019, 01:35 AM
Maschenny Maschenny is offline
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If you feel like Loramin is compensating for something, just know that he chose Barbarian. [You must be logged in to view images. Log in or Register.]
  #8  
Old 01-22-2019, 06:47 PM
Tecmos Deception Tecmos Deception is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
Not quite, but you're close. Iksar/Troll regen at 60 = 18 (sitting) vs. Barb/Ogre regen at 60 = 6 (sitting), for a difference of 12 HP/tick. A whole fungi is a bit more (15 HP/tick), while half of one (7.5) is a fair bit less than the 12 HP/tick difference. But the real answer here is none of it matters once you get Torpor [You must be logged in to view images. Log in or Register.]
I looked at the standing number. It was my understanding that 60 shamans only sit if they're lazy or some kind of gaming god who actually catches ticks sitting.

And yes, yes, "it is known, Khaleesi." It wouldnt be a race discussion thread if someone didn't parrot the "common knowledge" about how regen doesn't matter if you have torpor. I'm still waiting to see someone actually explain why this is correct though. As I understand it, a 60 sham isn't going to be sitting at 100% hp hardly ever, especially not on non-trivial content, and therefore that regen is helping most all the time even if the amount pales relative to the healing from torpor.
  #9  
Old 01-22-2019, 08:36 PM
loramin loramin is offline
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Quote:
Originally Posted by Tecmos Deception [You must be logged in to view images. Log in or Register.]
As I understand it, a 60 sham isn't going to be sitting at 100% hp hardly ever, especially not on non-trivial content, and therefore that regen is helping most all the time even if the amount pales relative to the healing from torpor.
You understand it correctly great sage Tecmos. But the emphasis is definitely on the "the amount pales" part. When you compare the numbers of Torpor and Cannibalize IV to the bonus an Iksar/Troll gets from regen, it quickly becomes apparent why no one with Torpor cares about regen:

Torpor: 200 mana for 1500 HP
Cann IV: 148 HP for 82 mana
Iksar/Troll Sitting Regen Diff vs. Barbs/Ogres: 12 HP

The regen diff is literally a small fraction of both what Cannibalize consumes, or what Torpor replenishes.

Oh, and you're also correct about the sitting thing. The live advice for Shaman was to "Cann-dance", and that did involve lots of sitting, but Shaman here understand the mechanics of clickies refreshing spells (eg. Shrunken Goblin Skull Earring), and they've realized that it's faster to just spam Cannibalize while standing than to bother with the dance.

I used the sitting numbers for two reasons. One, lower-level Shaman do sit a lot (whether or not they Cann-dance), and this discussion was very much about not just level 60, but the path to 60. Also, I was trying to make a point (that the regen wasn't a big deal), and I didn't want to "cheat" to make that point by using the less impressive standing regen numbers.
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Last edited by loramin; 01-22-2019 at 08:40 PM..
  #10  
Old 01-26-2019, 07:04 PM
Zuranthium Zuranthium is offline
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Quote:
Originally Posted by loramin [You must be logged in to view images. Log in or Register.]
The live advice for Shaman was to "Cann-dance", and that did involve lots of sitting, but Shaman here understand the mechanics of clickies refreshing spells (eg. Shrunken Goblin Skull Earring), and they've realized that it's faster to just spam Cannibalize while standing than to bother with the dance.
Canni-dance is very important pre-Torpor and still relevant even then. If you're not doing it, then you're usually playing sub-optimally. Canni twice inbetween every med tick creates a better mana/health expenditure ratio. If you are a 60 Shaman with Torpor and not taking any outside damage, then sure there are times you can just spam Canni 4 (or even before Torpor if you happen to be full health at a certain time, then you can Canni-spam down first, before you start the Canni-dance chain). However, if you are taking other damage or don't have the time to keep Torpor on yourself constantly, then missing out on the regen from sitting ticks is a less efficient way of playing.

Granted, it's annoying as hell to play a Shaman perfectly, constantly clicking non-stop with exact timing, but it is better.
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