#91
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Quote:
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#92
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I don't hate hybrids by the way. Some people seem to think I hate hybrids and this can't be further from the truth. I just think they're bad on green. [You must be logged in to view images. Log in or Register.]
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | ||
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#93
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Hybrids are OP on green as they were on live, lol. But hey nice try with the troll, thread ain't dead yet
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#94
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sks sucked hard if u dont count the fucking boss Brut. wich should be worshiped as a ogre god . | |||
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#95
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Best fun on Bard on green in simple steps:
1. /role 2. Equip https://wiki.project1999.com/Dwarven_Two-Handed_Axe 3. /ooc super aggro war LFG. 4. See how long you can go before people realize you bard but don’t care bc aggro so gud with slow/snare. | ||
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#96
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Snap Agro
That is all. | ||
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#97
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Ranger track is needed to keep the raid pixels flowing, Druid and Bard track doesn't cut it
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Spyder73 (BANNED) NecroP1999 (BANNED) Frostbane Wolfeye - Green99 - 54 Shaman Cruetraxa Macequest - Green99 - 60 Necromancer Snowleopard Wu'Tong - Green99 - 60 Monk Lobsterhands - Green99 - 55 Cleric #FreeWuTang | ||
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#98
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Hybrids were in a really good place at launch. But they just kept buffing warriors non-stop up through kunark and didn't do jack shit about the exp penalty.
Crits rampage crippling blows 50+ stat caps improved combat tables even more and better 1 handed weapon options relative to 2 hand and of course the 500 pound cherry on top: disciplines For raiding they indirectly nerfed paladins with the the manastone nerf as many raid forces would have classes like paladins( and druids/rangers) healing clerics and others while they stoned down their health. For raiding/general play FD nerf directly fucked over SKs. But they could still be useful for pulling. That said for most of vanilla/kunark virtually no one knew/used clickies for instant aggro on warriors to ameliorate their one main weakness. | ||
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