#31
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So from your first paragraph I gather the "grind" is what makes it special to you? I hope that is the case because I strongly agree. However, your comment is laced with ill will for people like me, "into strats, practice, racing, BiS" this is just as much as Everquest as "grinding" is to Everquest. In what other mmo do you grind on your ass for hours *waiting* for a raid mob to spawn for a *chance* at killing that raid mob for a *chance* of it dropping a piece of loot you want. Reconsider how you think about things | |||
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#32
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what are you on he also stated "my first time experiencing classic wow" | |||
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#33
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should be f2p for ppl living in third world countries | |||
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#34
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#36
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In 2004 I went off to college so I had other priorities during that time. After college I went off to Ranger School and deployed to Afghanistan and lead paratroopers in combat. Classic WoW had passed me by by the time I had more play time 2012ish. I don't think you've read any of the things I've actually posted in this thread. For someone named recondojoe you do a really shitty job of recon
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#37
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[QUOTE=Littul For someone named recondojoe you do a really shitty job of recon[/QUOTE]
Finally some flaming!
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#38
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qft | |||
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#39
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So that why I left WoW, but why p99? The PvE is challenging because mistakes are costly and the real challenge is the guild you’re lining up against. Mob scarcity means item scarcity which means loot holds its value. The mechanics in this game are actually pretty complex compared to any other MMO I have played. Sure, there are many classes that can just spam one or two buttons to do their job, but under the hood there is a ton to learn.
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Wulfgur <Vanquish>
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#40
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I hope the end game is competitive again, it's really a fun part of the game and what used to set project 1999 apart from TAKP or w/e other EQ emulators are out there. When I left the content required an excessive amount of raiders which killed all the small guilds unfortunately.
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