Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #1  
Old 01-28-2021, 04:05 PM
Evia Evia is offline
Planar Protector

Evia's Avatar

Join Date: Jun 2014
Location: USA
Posts: 1,589
Default Why do guilds use DKP?

Serious question? Wouldn’t it be more fun/exciting/fair to continue to use the /random function the game provides vs a player made point system? This is one of the turn off o have with joining a raiding guild. It’s already stressful enough trying to land targets and not get into a lawyerquest situation, why add a complex currency system to add to the stress? I get the concept of dkp...ppl in the guild who track or do other unseen assistance to the guild should get some sort of incentive vs a casual who shows up for one raid a month, but shouldn’t we seriously reconsider the use of dkp and it’s function?
__________________
END THE QUEST
  #2  
Old 01-28-2021, 04:10 PM
Aadill Aadill is online now
Planar Protector

Aadill's Avatar

Join Date: Jan 2010
Posts: 1,137
Default

Serious question? Wouldn’t it be more fun/exciting/fair to continue to use the currency system that the game provides vs using /random? This is one of the turn off o have with joining a casual guild. It’s already stressful enough trying to land targets and not get into a lawyerquest situation, why add a complex /random system to add to the stress? I get the concept of /random...a casual who shows up for one raid a month should get more incentive than ppl in the guild who farm plat but shouldn’t we seriously reconsider the use of /random and it's function? Why not just have the person who wants the loot give money to the guild?
  #3  
Old 01-28-2021, 04:12 PM
magnetaress magnetaress is offline
Planar Protector

magnetaress's Avatar

Join Date: Feb 2020
Location: Inside of you.
Posts: 5,089
Default

[You must be logged in to view images. Log in or Register.]
  #4  
Old 01-28-2021, 04:12 PM
karadin karadin is offline
Orc


Join Date: Nov 2018
Posts: 34
Default

DKP isn't complex. Time you spent doing things is quantified into a currency, and you buy things with that currency.

How is a /roll more fair/fun? I don't get that.
__________________
Wulfgur <Vanquish>
  #5  
Old 01-28-2021, 04:12 PM
Nexii Nexii is online now
Sarnak

Nexii's Avatar

Join Date: May 2015
Location: Neriak Third Gate
Posts: 430
Default

Random favors those with the worst gear. And people will roll whether they need it or not.

DKP isn't perfect but it's way better than random or loot council
__________________
Nexii Vanadis <Riot> <Apex> | Nexii's Erotic Adventures
  #6  
Old 01-28-2021, 04:15 PM
Cassawary Cassawary is offline
Planar Protector

Cassawary's Avatar

Join Date: Dec 2020
Posts: 1,039
Default

Guilds are a scam
  #7  
Old 01-28-2021, 04:16 PM
Danth Danth is offline
Planar Protector


Join Date: Oct 2009
Posts: 2,682
Default

Fundamentally the primary purpose is those types of guilds want to motivate people to do stuff they'd otherwise not want to do. Secondary reason is because a lot of higher-end players see their own guildmates as their enemies in their quest for pixels and want a predictable system that directly pays them for their work rather than trusting random rolls to average out over time. Since this type of currency immediately becomes worthless as soon as a player deguilds, it also provides a guild huge leverage in terms of manipulating members who don't want to lose their perceived investment.

I join no such guild and immediately disband from any which converts to such a system. Video games are supposed to be for fun, not a crappy long-hours job that pays worthless company scrip.

Danth
  #8  
Old 01-28-2021, 04:24 PM
Nexii Nexii is online now
Sarnak

Nexii's Avatar

Join Date: May 2015
Location: Neriak Third Gate
Posts: 430
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Fundamentally the primary purpose is those types of guilds want to motivate people to do stuff they'd otherwise not want to do. Secondary reason is because a lot of higher-end players see their own guildmates as their enemies in their quest for pixels and want a predictable system that directly pays them for their work rather than trusting random rolls to average out over time. Since this type of currency immediately becomes worthless as soon as a player deguilds, it also provides a guild huge leverage in terms of manipulating members who don't want to lose their perceived investment.

I join no such guild and immediately disband from any which converts to such a system. Video games are supposed to be for fun, not a crappy long-hours job that pays worthless company scrip.

Danth
DKP pays well, as long as you don't join a guild shortly before its demise. If you join early you get items very cheap. There have been many 10-20% RA monks who save up and get Gharn's.

The argument about DKP warping the control and guild environment is a valid one. Loot council is even worse in this respect.

Allowing everyone to roll on all their alts isn't really fair to players invested in a main either. Some kind of system to prioritize mains or pick your preferred items would be good in lieu of DKP.
__________________
Nexii Vanadis <Riot> <Apex> | Nexii's Erotic Adventures
  #9  
Old 01-28-2021, 04:40 PM
Duckwalk Duckwalk is offline
Sarnak

Duckwalk's Avatar

Join Date: Sep 2012
Posts: 329
Default

Quote:
Originally Posted by Danth [You must be logged in to view images. Log in or Register.]
Video games are supposed to be for fun, not a crappy long-hours job
Danth
This is really the problem. Scarcity of resources in the form of 3-7 day respawns with large windows means that the hours people are putting in to have even a chance at these items is equivalent to a job. Add in the variablity of large loot tables dropping 20% of the table at a time the investment grows even larger.

If the raid scene had a fraction of the popluation or multiple times more content then im sure youd see less emphasis on dkp systems. There are multiple guilds that use DKP to dole out SS quest armor while conversely its so much more common and available in other guilds that it goes to random.
  #10  
Old 01-28-2021, 04:17 PM
Tunabros Tunabros is offline
Planar Protector

Tunabros's Avatar

Join Date: May 2018
Location: Taichung, Taiwan
Posts: 2,495
Default

long time raider in guild: grinds out and always shows up on time and excellent performance

new player who just joined guild yesterday: no experience and a newb

>cool item drops

>hey guys lets random instead of DKP

new player gets it

>ez clap
Closed Thread

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:05 PM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.