#11
|
|||
|
I do this on live and p99
| ||
|
#12
|
||||
|
Quote:
For example, let’s say I’m at 30% mana, sitting in an open outdoor zone, and a mob I want to kill for a quest item is walking by. “Oh shit, I need to kill this guy!” But as an enchanter, that means now I need to charm something to kill it with. But by the time I find something, the mob will be gone, so first I need to root it So I root it. Now I need to run to go find something to charm. But keep in mind I was only at 30% mana and charm takes a bubble of mana on its own for a single cast. That’s assuming it doesn’t break. If it breaks twice in a row and I have to re-charm, now I’m oom. And an enchanter that is oom is fucked, basically a sitting duck So as I’m running off to find something to charm, I sit every 5 seconds. Now when I finally find something, instead of being at 30% mana, I’m now at 50%. Now if the shit hits the fan and charm breaks 2x right away, I’m not dead (or having to gate) These are scenarios when I personally med while running But yes, if I am at 10% mana and nothing is going on, I’ll sit my ass down medding while invis and go get some water, alt-tab to youtube, etc until I’m at 100% | |||
Last edited by unsunghero; 09-02-2021 at 05:53 PM..
|
|
#13
|
|||
|
Its meta tactics, no question.
Just sucks but thats how the server tick mechanics work and thats how the game will be. | ||
|
#14
|
|||
|
I thought the pulse in the client was fake and u had to just guess it
i just sat randomly when i ran | ||
|
#15
|
|||
|
I lost you guys somewhere west of Tulsa, but I am going to try it
| ||
|
#16
|
|||
|
Hard to catch med ticks while running and forum quest at the same time.
| ||
|
#17
|
||||
|
Quote:
FYI, I don't do this. | |||
Last edited by Gustoo; 09-03-2021 at 02:06 PM..
|
|
#18
|
|||
|
I doubt bouncing up and down whilst running would help my mana regen at all...
__________________
----
Feanturil - 60 Monk <Castle> Jennica - 60 Cleric <Castle> Suzianna - 60 Magician <Castle> Sinvaril - 59 Druid <Castle> Findorae - 49 Paladin <Castle> | ||
|
|
|