#11
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But 3 melees would also mean zero CC and possibly even no ways of single pulls.
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#12
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Any wiz in there (wiz/ rogue) makes it a moot point. Aggro with nuke then snare and you have ez aggro kiting. Even more efficient than regular grouping. You don't need a tank or healer at all to even do red cons.
That basically goes for any class that has a snare / high aggro cast available as aggro kiting is basically tanking with taking 0 hits. However, IMO Cleric / Paladin / shadowknight will have it the toughest just cause of super low DPS even if they snare kite it. SK snare kite = lul paladin and cleric DPS (SK is running so 0 dps, maybe a spell here and there) One of them tanks it = looooong ass fight and cleric eventually goes OOM cause mob takes 10 minutes to die. | ||
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#13
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Monk, Shaman, and Enchanter
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#14
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Wiz+Rog=cool factor 100 and not that bad(kiting)
I remember lvling War+Cle duo on live, cant imagine cleric+paladin... ugh | ||
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#15
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The worst trio I can think of would be Baylan, Baylan, and Baylan.
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#17
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Worst trio is ranger, ranger, ranger
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#18
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Quote:
Second off, that's not even close to the worst group cause you can fear kite. | |||
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#19
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I don't think there are any trios you could come up with that couldn't do something together. The nature of EQ being open ended means we can always come up with a method for group progress. That said, the previously mentioned aggro kiting trio of
Wizard Rogue Warrior would get old super fast. The melees would always be having to fight on the move. No heals if something goes wrong. Really weak splitting ability means the only targets are outdoor single spawns. I can't think of a trio that would be more limited in its zone selection or fighting style. | ||
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#20
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Quote:
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