Quote:
Originally Posted by Tecmos Deception
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So you went into HS north and were trying to pull the first room in there where there are 4 mobs spawned in corners? I try to lull HTers first (so if you manage to lull 1 then get a crit fail, at least it is one fewer HT you're going to eat) and pull others first. If you have to engage a HTer, lead off by mezzing the HTer. Then you can stun, mez, tash the other mob when it comes to you, remez the HTer, charm the other mob, blur/root/whatever HTer, sic pet on him.
I wouldn't mess around in north at all, not even the first room until you have kind of progressed through learning entrance and basement. I don't think clearing more than 1 named room is realistic until you are probably 56-57+. Before then you'll be stretched awfully thin making sure you don't accidentally pull a whole room by aggroing a pather in the hallway or getting in trouble with charm breaks or lull crit fails.
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I managed to actually clear out the first room, but it cost me half my health as I failed to remember the undead HT. I was just asking for a way to cover that as I didn't want to be using a peridot every 10-15 mins..
I think I'm not brave enough to go any further than that but as I am struggling to kill more than 4 golems + the pats in the entrance I just kind of gave that a shot so I have a somewhat safe spot ( in between the golems and the 4 room ) to afk, obviously with DE Hide + IVU.
In terms of clearing that anyway my plan so far is to just lull the entire room one by one and then charm one of the skeletons to pull, so I can avoid the HT and when pulling a bottomless feaster if one is up blow his HT on that.
I did try to clear more than 4 golems but I got repops on the zone in and some unlucky root breaks but managed to gate at 6% hp
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