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Old 03-18-2010, 04:56 PM
Finawin Finawin is offline
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Default Chain stun bugs

If a stun lands on you while already stunned, it will end at normal duration but you will still not be able to cast any spells until the second stun's projected duration wears off.

I've noticed this happen a lot in paw and CT.

Ignoring the fact being able to be stunlocked is retarded, so is this bug combined with the refresh rate [You must be logged in to view images. Log in or Register.]
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Old 03-19-2010, 02:31 PM
Finawin Finawin is offline
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Bumping to make sure this doesn't get overlooked.
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Old 10-14-2011, 09:04 AM
nilbog nilbog is offline
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Quote:
Originally Posted by Finawin [You must be logged in to view images. Log in or Register.]
If a stun lands on you while already stunned, it will end at normal duration but you will still not be able to cast any spells until the second stun's projected duration wears off.
Does this still happen?
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