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  #11  
Old 12-23-2014, 01:33 PM
Nirgon Nirgon is offline
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Lots/all of the PoM armor was originally droppable for some months...

you want to do that here? Just wonderin'. Can find the old evidence.
  #12  
Old 12-23-2014, 02:23 PM
Alunova Alunova is offline
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Quote:
Originally Posted by Nirgon [You must be logged in to view images. Log in or Register.]
Lots/all of the PoM armor was originally droppable for some months...

you want to do that here? Just wonderin'. Can find the old evidence.
Cards and gift boxes are still droppable, so we will probably leave it as is.

Will most likely stick to 2 funny money. Consider it balancing/compromising for not allowing the words of wealth: top left combine and keeping some semblance of transparent risk/time vs reward.
Last edited by Alunova; 12-23-2014 at 02:26 PM..
  #13  
Old 12-23-2014, 10:19 PM
Sallan Sallan is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
Will most likely stick to 2 funny money. Consider it balancing/compromising for not allowing the words of wealth: top left combine and keeping some semblance of transparent risk/time vs reward.
Fantastic. 2 FM's would be ideal
  #14  
Old 02-17-2015, 12:34 AM
Dentalplan Dentalplan is offline
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Peachy ate my items when I tried turning in 2 funny money post patch, just fyi.
  #15  
Old 02-17-2015, 01:01 AM
Alunova Alunova is offline
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It was probably still set to four, what did her text say? I changed it but I think it was after the last beta patch. If she asks for 4 it will require 4.
  #16  
Old 02-17-2015, 03:23 AM
Treats Treats is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
I'm aware of the combine, but it is intentionally not implemented for a while at least, if ever. This was almost certainly a bug that could have been specific to EQmac which completely undermines the entire zone and all of the work others did. With the knowledge players have now, no one would ever work through the quests, which is not classic.
I believe this combine always worked even in classic.

I do not remember it being difficult to get the Funny Moneys.

The problem with creating armor was the drop rate and availability of Thrones and certain Crowns, this was the time sink.
  #17  
Old 09-15-2015, 05:15 PM
Ele Ele is offline
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Quote:
Originally Posted by Alunova [You must be logged in to view images. Log in or Register.]
There is also evidence of other sweeping changes in 2003 on live, including Peach D'Vicci no longer spawning in October. She is directly related to the quest.

As of 2007 on EQmac Peachy still required 4 funny money, does anyone know the date it was changed to 2?
~November 7, 2001

https://web.archive.org/web/20030715...icID=125.topic

Quote:
Hallo everyone,
I help administrate the POM on zeb server, hopefully we can use this topic to communicate changes as we discover them. This is what I have seen so far...

New loots: Super Sweet Fishing Grubs
A Bar of Gold

Also note, Peachy Di' Vicci is now asking for FOUR funnies!
  #18  
Old 09-15-2015, 05:31 PM
Daldaen Daldaen is offline
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Should let the WoW + Top Left WoW combine create funny money if we ever switch to 4 Funny Money's.
  #19  
Old 09-15-2015, 05:53 PM
Colgate Colgate is offline
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seems like from that thread:

either no mobs in the hedge or fewer mobs in the hedge should cast spells - on this server all of them are casters except for the vinecators

puppets should be hitting for less than they do - on this server puppets currently hit for high 300s to low 400s, bristlebane puppet hits for low 800s

the treasure chests shouldn't be casting enchanter spells - i think all of them on this server currently cast enchanter spells
Last edited by Colgate; 09-15-2015 at 05:57 PM..
  #20  
Old 09-15-2015, 07:42 PM
Daldaen Daldaen is offline
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Where are you seeing hedge mobs shouldn't cast spells.

I've felt the petal pushers shouldn't charm because I don't remember that, but they definitely casted spells on EQMac which had PoM 1.0 If they didn't in 2001 based on those posts though I would default to that info, however I didn't see anything in that post about hedge mobs not casting.
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