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  #1  
Old 06-07-2022, 07:55 AM
Sakam Sakam is offline
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Posts: 27
Default Stone UI - Classic interface remade in FullHD for P99

Watch it in action here: https://www.youtube.com/watch?v=IQNoWoEozKY

Stone UI - Classic Interface ny Sakam Enrayne The classic stone interface remade for 1920x1080 in 4:3 and 16:9 aspect ratio. Both include Caster and Pure Melee versions.

PS: IT BREAKS /gems BECAUSE THE GEMS HAVE DOUBLED IN SIZE! YOU HAVE BEEN WARNED!

INSTALLATION

Unzip the contents into your EverQuest folder. To load it, use the command /loadskin inside the game or use the provided .ini

If you prefer to use the provided .ini file called UI_Player_project1999-stone43.ini, rename "Player" to your character's name and remove "-stone43" .(i.e. if your character is called Sakam, rename it to UI_Sakam_project1999.ini).

If you want to play in 4:3 aspect ratio:
If you play a class with spells, you want to use stone43.
If you want to use it on a Pure Melee class, you want to use stone43m.

If you want to play in 16:9 aspect ratio:
If you play a class with spells, you want to use stone169.
If you want to use it on a Pure Melee class, you want to use stone169m.

If you didn't use the provided .ini file, you can load the interface from the Options > General tab > Load UI SKin and selecting it. Alternatively you can type /loadskin name, where "name" is the name of the ui you picked (stone43, stone43m, stone169 or stone169m).

To avoid crashes when switching between fullscreen and windowed mode, you have to set your resolution in your eqclient.ini located in your everquest main folder.

For 1920x1080:

[VideoMode]

Width=1920

Height=1080

WidthWindowed=1920

HeightWindowed=1080

WindowedWidth=1920

WindowedHeight=1080
HOW TO CHANGE THE CLASS ANIMATION

The Class animation seen next to the spellgems, is NOT generated by your class. I just couldn't find a way to change it dynamically like in the Inventory. It is manually set to druid because I play one.

However, you can change it manually to the one you prefer. To do so, navigate to your EverQuest/uifiles/(interface you're using)/ folder...

...and here it depends on what interface you use. If you're using a CASTER version of the interface, open EQUI_CastSpellWnd.xml. Find:

<StaticAnimation item = "CSPW_ClassAnim">

<ScreenID>CSPW_ClassAnim</ScreenID>

<Location> <X>35</X> <Y>200</Y> </Location>

<Size> <CX>140</CX> <CY>280</CY> </Size>

<Animation>A_ClassAnim06</Animation>

</StaticAnimation>

But if you're using a MELEE version, open EQUI_HotButtonWnd.xml. Find:

<StaticAnimation item = "HBW_ClassAnim">

<ScreenID>HBW_ClassAnim</ScreenID>

<Location> <X>35</X> <Y>240</Y> </Location>

<Size> <CX>140</CX> <CY>280</CY> </Size>

<Animation>A_ClassAnim07</Animation>

</StaticAnimation>

In both cases, you want to replace "A_ClassAnim0X" for the one you prefer according to the following table:

A_ClassAnim01 -> Warrior

A_ClassAnim02 -> Cleric

A_ClassAnim03 -> Paladin

A_ClassAnim04 -> Ranger

A_ClassAnim05 -> ShadowKnight

A_ClassAnim06 -> Druid

A_ClassAnim07 -> Monk

A_ClassAnim08 -> Bard

A_ClassAnim09 -> Rogue

A_ClassAnim10 -> Shaman

A_ClassAnim11 -> Necromancer

A_ClassAnim12 -> Wizard

A_ClassAnim13 -> Magician

A_ClassAnim14 -> Enchanter

A_ClassAnim15 -> Beastlord

A_ClassAnim16 -> Berserker

Download from Mediafire: https://www.mediafire.com/file/n91z6...atest.zip/file

Download from MEGA: https://mega.nz/file/pE03GJqI#2DIFLI...MFwGEk77YAkBe0

-Sakam Enrayne
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  #2  
Old 06-07-2022, 10:56 AM
mcoy mcoy is offline
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Join Date: Mar 2017
Posts: 2,182
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Wow, this looks great. Will definitely check it out. Thanks for the effort!

-Mcoy
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  #3  
Old 06-07-2022, 11:41 AM
Allishia Allishia is offline
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Join Date: Mar 2015
Posts: 801
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Wow awesome!
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  #4  
Old 06-07-2022, 11:53 AM
Jibartik Jibartik is offline
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alec guinness genuine class
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  #5  
Old 06-07-2022, 03:24 PM
Sakam Sakam is offline
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Join Date: Oct 2014
Posts: 27
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Thank you all for the kind words! I hope you enjoy it
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  #6  
Old 06-07-2022, 05:02 PM
Shawk Shawk is offline
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Join Date: Apr 2010
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Dang, well done.
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  #7  
Old 06-29-2022, 04:50 PM
Sakam Sakam is offline
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Posts: 27
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Updated to fix a small bug in the Trade Window

Same download links apply: https://www.mediafire.com/file/n91z6...atest.zip/file
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  #8  
Old 06-29-2022, 04:56 PM
Mblake1981 Mblake1981 is offline
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Default Desktop Interfaces

Hello, will this work on native 4:3/5:4 aspect ratio displays in full screen mode?
edit example: 1280x1024 resolution?

EQ is a CRPG.



*3:2 aspect ratio
^ Because 16:9 is made for living room televisions, not for desktop computers.
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Last edited by Mblake1981; 06-29-2022 at 05:25 PM..
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  #9  
Old 07-01-2022, 03:32 PM
Sakam Sakam is offline
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Join Date: Oct 2014
Posts: 27
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Hello! The original interface was made in a 4:3 ratio (640x480) and the 4:3 version of this UI follows the proportions of that. However, it was designed to be used in a resolution of 1080 pixels of height.

The 4:3 version has black bars on the sides that cover 480 pixels in total of a 1920x1080 screen, so the actual interface is 1440x1080. So the answer is yes, you can use it in a 4:3 monitor AS LONG AS it has vertical resolution of 1080, even if you have to position the windows manually.

If you use a resolution lower than that, the images won't fit entirely and will have parts cut off.
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  #10  
Old 07-01-2022, 03:51 PM
loramin loramin is offline
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The staff should totally make this UI an option for Green 2.0!

Nice work OP.
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