#51
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Warriors do decent melee DPS; certainly more than pally/SK. Threat is a non-issue if your group roots mobs. OP sounds like a douche.
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#52
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Shammy here, I always root when a warrior is MT'ing, makes it a non-issue and I get to load up DoTs without worry if more DPS is needed. All I gotta do is make sure warrior understands how root aggro works and I'm g2g. It's classic EQ, warriors gonna suck at holding aggro, but I'd still rather have one than tank things myself, and would still probably take one over a pally or SK if I could since it means quicker exp.
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | ||
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#53
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Why would you use dots in a full group on xp trash rather than just tossing a nuke to help finish at the end?
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#54
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In a full group I would be tossing in a nuke, but it's not always a full group mowing down trash [You must be logged in to view images. Log in or Register.] I dot if the DPS is necessary.
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Lobnor Feverhever- 60 Shaman <Kingdom>
Carrying on the memory of a fallen friend. Kyofu "The Cursed" Masuta- 60 Monk <Kingdom> Never met a good quest he didn't have to do twice. | ||
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#55
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As greenspectre stated, root mobs and end of aggro story.
Even better if you are a shammy use flash of light, less mana and doesn't break with that nuke. | ||
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#56
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About flash of light, forgot clerics could use it too...
That s a huge mana save move for a cleric since he won't have to heal whoever gets aggro but just the warrior. There's a reason why paladins use it at will. And no cleric isn't just about throwing a heal.. Teamwork you know.. | ||
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#57
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Flash of light lasts like 10 seconds.
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#58
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Quote:
Even though they don't 2 flash of lights is less mana that 1 root. Do the math. | |||
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#59
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Quote:
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