Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #21  
Old 04-08-2020, 03:09 PM
OuterChimp OuterChimp is offline
Sarnak

OuterChimp's Avatar

Join Date: Nov 2019
Location: USA
Posts: 312
Default

If you join my Minecraft realm this won't be an issue.

I don't allow Chanters on my realm.
  #22  
Old 04-08-2020, 03:40 PM
sonicjoose sonicjoose is offline
Fire Giant


Join Date: Jun 2011
Posts: 511
Default

SoW + MR for that merchant and get them spells
  #23  
Old 04-08-2020, 04:04 PM
Blingy Blingy is offline
Sarnak


Join Date: Mar 2015
Posts: 368
Default

Quote:
Originally Posted by freeloader128 [You must be logged in to view images. Log in or Register.]
Can we Stop letting people use the merchant that sellls mage spells and other items in ocean of tears their charming it then using it to kill cyclopses ive had hard enough time getting to ocean of tears on that island after dying on boat because im kos to sister island to finally make the trip twice while waiting the almost hour wait each time for boat to get to the island and some arse hat has the mob charmed then they expect a low level like me to travel to seafury island to use the merchant... as if i didnt have something better to do.... Play nice policy VIOLATED.....
https://www.youtube.com/watch?v=8Gv0H-vPoDc
  #24  
Old 04-20-2020, 02:03 PM
jacobar jacobar is offline
Sarnak

jacobar's Avatar

Join Date: Dec 2017
Posts: 218
Default

Quote:
Originally Posted by freeloader128 [You must be logged in to view images. Log in or Register.]
....and why do i care about red sever this green forum...
Look at me, look, I am green forum now
  #25  
Old 04-20-2020, 02:22 PM
k9quaint k9quaint is offline
Sarnak


Join Date: Apr 2011
Posts: 295
Default

Make a bunch of lvl 1 high elves with enchanter like names (Mezzy, Clarrritee, etc).
Put FBRs on them and corpse them around the mob.
Give a bunch of high MR gear, SoW, GMR, and hasted weapon and torch to merchant.
Gate out.
Sell to merchant whenever you want. Refresh corpses if they don't appear on their own.
__________________
I keep meaning to put a signature on, then I forget to...
  #26  
Old 04-20-2020, 02:36 PM
Vizax_Xaziv Vizax_Xaziv is offline
Fire Giant


Join Date: Aug 2018
Posts: 719
Default

I believe this qualifies as gameplay disruption. File a petition and they likely will not be charming that NPC Merchant any longer
  #27  
Old 04-20-2020, 03:08 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,332
Default

When browsing allakhazam I once found some convincing evidence that charming vendors was not classic. Sadly I can't remember where I found that comment.

Should be filed under zone disruption.
  #28  
Old 04-20-2020, 10:05 PM
cd288 cd288 is offline
Planar Protector


Join Date: Apr 2018
Posts: 3,965
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
When browsing allakhazam I once found some convincing evidence that charming vendors was not classic. Sadly I can't remember where I found that comment.

Should be filed under zone disruption.
Not sure why it wouldn’t be. You could kill them. You could charm or kill quest turn in NPCs too. Not sure why you’d be able to do all of that to those NPCs but have some random rule that you can’t charm a vendor.
  #29  
Old 04-20-2020, 10:32 PM
magnetaress magnetaress is offline
Banned


Join Date: Feb 2020
Location: Inside of you.
Posts: 9,305
Default

Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
When browsing allakhazam I once found some convincing evidence that charming vendors was not classic. Sadly I can't remember where I found that comment.

Should be filed under zone disruption.
Yeah i never did ever see a vendor get charmed, it wasn't a popular thing to do for sure, and even quest npcs really didnt get charmed, I think it was frownd on very hard by the CSR
  #30  
Old 04-28-2020, 07:12 PM
Jimjam Jimjam is offline
Planar Protector


Join Date: Jul 2013
Posts: 11,332
Default

Patch note:

August 15, 2001 3:00 am
------------------------------

** Spell Changes **

- Restored "charmability" of most NPCs (merchants will remain
uncharmable) in Kael due to fix of combat AI bug listed bellow under
Miscellaneous Changes.


In a bug that made all of Kael uncharmable, it is noted merchants remain uncharmable after the fix this implies a hardcoded immunity to charm for vendors.

I found something even more specific previously but sadly lost the quote.
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:49 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.