#21
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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#22
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#23
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Everything you described sounds so classic! | |||
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#24
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It's pretty obvious when you are not wearing CHA gear as an enchanter so I imagine it will be like that.
It is by no means an issue when you're afk for 28 minuets of a 30 minuet timer, but it is obvious. | ||
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#25
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Here's the tl; http://www.eqemulator.org/forums/sho...d.php?p=266999, and here's the dr's:
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For charm, I think the two main questions are: 1. How does the minimum per-tick break chance compare before and after, and 2. How hard is it to get to that minimum compared to before. For 1, based on my logs I think the minimum per tick chance is maybe moderately lower on P99 than on TAKP if that, (e.g. leading to ~6 minute and change average charms instead of ~5 minute and change). I don't think this change will be particularly painful. 2 is less clear to me. Cha: I think cha is currently acting like a negative resist mod; and that you get one negative resist per probably every 10 or every 8 cha after 75, and that cha is probably either hard capped at 200 or 255 with no soft cap. Call it an extra -12 to -22 resist; it may be that you end up needing a couple negative mr items where you didn't previously, or it may be that we were already overshooting the resist floor on most of our charms. Levels: The tl describes a +4 level bonus for charm checks and a -40mr bonus cap for charm checks; I wonder if P99 had either or both of these. The mr adjust for levels (described both in the tldr and consistent with EQEMU source) is that level difference squared divided by two is the resist adjust. So if we had neither the cap nor the bonus a level 60 would get a -50mr bonus on a level 50 mob. But a level 60 with a +4 bonus and no cap would get a -98mr bonus (14^2 / 2). My guess is P99 has neither the cap nor the bonus currently. If that's the case we could be in about the same place on, say, a boltran's charm at 60, (previously (60 - 53) ^ 2 / 2 = -24mr adjust, now (64 - 53) ^ 2 / 2 = -40 (capped) mr adjust, that's -16 mr gained; which is roughly what we lose from the removal of the per-tick charisma adjustment.) Now, when Haynar says he's been asked to add this to P99 I wonder what is included in "this", because there are a bunch of non-charm mechanics in that tl. The biggest that I saw so far is this: "mobs 6 levels and under below the caster will never aggro [from lull]". That would be a significant buff; some of the high plat solo spots have trash mobs that cap out at level 53. Edit: My tld;dr: I wouldn't be surprised if we see average "easy charm" duration go from ~6.5 minutes to ~5.5 minutes; or if some few specific charms need a piece or two of -mr gear that they previously didn't, but I would be surprised if we see effects on charm larger than that. | ||||
Last edited by Vivitron; 09-08-2021 at 04:25 PM..
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#26
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This seems like something that should have been fixed 10 years ago.
People got set in their ways and have had the carpet pulled out from under them. How many guides, videos, forums posts and wiki pages are incorrect now. Years of information for new players to view is now thrown out the window. Yeah I get it reaching the classic but did it have to wait this long? really? That's my only complaint.
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P99 Wiki
No longer active, thank you for the years of fun. No alt account and I do not post on the P99 forums. Told this to Rogean, Nilbog & Menden. | ||
Last edited by Baler; 09-08-2021 at 04:45 PM..
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#27
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#28
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#29
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or did I read those links wrong?
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | |||
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#30
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^^ to add
"Geoffrey Zatkin answered a question in 1999 where he claimed that charisma had a role in charm durations. He was also either wrong or charm changed before PoP went Live...As a developer myself I can attest that it's easy to get stuff wrong when taking a cursory look at code, so disputing developer claims isn't as presumptuous as it seems." https://youtu.be/gqW42BFqVjo at 23:10 Geoffrey Zatkin talks about designing enchanters... 30:10 when he mentions charm. Just saying, I don't think he was "taking a cursory look at code" when he said CHA effects charm duration considered he designed them.
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< Knights Who Say Ni >
Qeynos questing and leveling (all quests nerfed) | Off the beaten path 24-40. | ||
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