#51
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If you scroll down on your source's source a bit, you'll find another section which distinguishes procs from spells as having a different cap of 400. From that source:
"This affects not just stuns, but also slows and snares and presumably any of the effects with hate that scales with NPC hitpoints. The scaling spell hate portion of a proc is capped at 400-- any damage component will stack. I used a swarmcaller on a 3600 hp NPC and the proc did ~236 hate. The proc on a 11.5k hp NPC did 400 hate." I used Sentry Enots to parse hate, as he has 18k HP, this would imply a 18k/15=1200 cap from the spell hate method. WESS, Willsapper, Nev's Horn, Tserrina's Whip, Silken Whip of Ensnaring, Glaive of Marltek and Trochilic's Skean all parsed around 400-450. I strongly suspect the cap for most non-damaging components is 400. Two weapons confound that, Ykesha (730-814) and Kunzar Kujuch (626-710), which parse higher for some reason. Still trying to figure out why, maybe I pushed them out of melee range or something. | ||
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#52
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#53
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Forget what I said. [You must be logged in to view images. Log in or Register.] | |||
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#54
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#55
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Those proc values quoted aren’t accurate. To answer your question, though, the hate value should be the same regardless of whether it resists or lands.
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#56
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#57
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Primary hand at level 60 with Visions of Grandeur
Swift Blade of Zek 1800 / 1.99 = 904.523.. server rounds this down to 904 (60/.904) * (11 + 11) = 1460.177 hate per minute Blade of Carnage 2300 / 1.99 = 1155 (60/1.155) * (15 + 11) = 1350.649 hate per minute | ||
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#58
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#59
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#60
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So if you do get all the hate for DoT damage up front and it's always for the full amount, it would be 400 + (~25 * 20) or 900 hate per proc yeah, gotta go over to emu soruce and verify that's what is going on. | |||
Last edited by Dillusional; 05-17-2019 at 05:53 PM..
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