#21
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Mana/Wisdom tho never helps regen speed and there are no “heals” for your mana bar. That means having more mana only helps if fully medded before battle. Great for red but not so much on blue. Unless Stam is capped which is harder for most than one might expect (non raiders, etc).
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#22
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https://wiki.project1999.com/Magelo_Blue:Salahdin
My Paladin on blue....what do you notice? Only a few raid items, but stacked to 190 wisdom. - Has more mana than HP. - Has a bigger manapool than some full raid geared level 60 Paladins. - Will have 200 wisdom with more raid gears - Will have an even larger mana pool. - Will have more functionality than a raid geared paladin with 130 wisdom. Here is a wisdom build with items that are attainable without hardcore raiding (Also my wishlist) : https://wiki.project1999.com/Magelo_Blue:Salahdin_(WL) 1 stm buff from a shaman and this build hits 200+ stm 1 str buff from a shaman = 200+ I think you get the jist as why wisdom is the only stat to put points in too | ||
Last edited by White_knight; 04-21-2019 at 03:32 AM..
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#23
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(Disclaimer: This is coming from someone who adheres to self-made gear restrictions for added challenge and roleplay/flavor.)
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https://wiki.project1999.com/Mask_of_War https://wiki.project1999.com/Ivandyr%27s_Hoop https://wiki.project1999.com/Heavy_Dragonwing_Mantle Quote:
https://wiki.project1999.com/Elder%27s_Earring https://wiki.project1999.com/Matchle...onhorn_Bracers https://wiki.project1999.com/Polished_Mithril_Torque https://wiki.project1999.com/Emerald_Dragonscale_Tunic https://wiki.project1999.com/Boots_of_Distraction Quote:
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#24
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What does a Paladin need all that AC for anyhow? they aren't tanking Velious raid mobs, and you can tank Kunark raid mobs with 1k ac. Also thanks for the tip on the arms slot, and spelling. The ideology that Paladin's and Shadowknight's are tanks beyond Kunark era raid mobs, and group tier mobs in Velious is what causes people to make a SK/PAL and stack STM. Warrior's simply do tanking of raid mobs better, with the exception of a few raid target (VS/VP Targets). If you're stacking your Paladin/Shadowknight to the Warrior aspect of the hybrid then you're weakening them as classes because the returns you get beyond a certain point don't entitle the classes to achieve anything that non-stacked for tanking hybrid with similar gear can't do. | |||
Last edited by White_knight; 04-21-2019 at 06:13 AM..
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#25
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Personally I roll around with as much ac and hps as possible. I can’t recall a situation where I ran out of mana and died. I can recall a ton of situations where a few more hps would have let me live. I don’t always have stamina buffs on in grind groups; I never do when by my lonesome.
Celestial Cleansing is very mana efficient. Still having a couple extra isn’t going to help you at all in group, rarely help solo, and marginally will help with raiding. If you can convince a group to let you AFK and top off between kills you are a better salesperson than me. Even if AC is borked it’s doing something more than sitting there. Then again, I won’t even stack wis on my shaman so maybe I’m not the best one to sell a wis build to. A fifty gallon gas tank in a truck is awesome but you won’t notice it with your work commute... | ||
Last edited by Snaggles; 04-21-2019 at 10:45 AM..
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#26
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Can't speak for red--some of its mechanics are different there than Blue--but AC parsing on P99-Blue since Velious launch confirms that armor has good effect since that time. It should not be ignored as a stat for any tank type.
The character linked a few posts above has less than 200 worn item AC, which I regard as unacceptably weak for difficult group/duo content. Upper-end duo/group named hit for 300's and 400's, sometimes (rarely) more. You want to mitigate that as effectively as possible. If you don't do difficult group/duo content and stick with Sebilis/Karnor trash before raiding (where Hybrids won't tank much anyway) that equipment would serve well enough. Since a lot of players--probably a majority if we're honest--do actually play that way, I won't call that gear setup invalid, merely unsuited to how I'd play the character. Danth | ||
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#27
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We’re tanks first and ac is fairly critical to what we do.
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#28
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I guess the problem is people play Paladin's differently, and not to their full potential.
If you're not CCing/stuning(mitigate damage taking)/dispelling hastes/dishing out top of heals etc. why are you playing a Paladin? All these aspects take mana. If you have a 1400 ac 2000mana pool Paladin and you're tanking in say, Sebilis at an item camp, there's going to be very little difference between a 1100AC 3000 mana pool paladin if all you do is cast FoL and Divine Strength every 50 odd mins.. while the monk pulls mobs to you. I think alot of the time people play Paladins because they are just lazy warriors and want to spam FoL while tanking in groups. The only way to optimally get full potential out of hybrids tanks is to build for mana first then ac/hp, you can argue black and blue about the one time you tanked in velks CE and the named golem was tough: but the other 99.97% of your game time you're wasting high ac/hp on killing trivial mobs. There is a reason why as a hybrids you have a red, and blue bar and a warriors only has a red bar. That blue bar isnt meant to look pretty sitting at 97% after tanking 50 mobs in a row because all you did was cast FoL over and over. | ||
Last edited by White_knight; 04-21-2019 at 04:21 PM..
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#29
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Having a large mana pool only really helps you when you are close to the bottom of your pool (squeeze out one more spell) or top of the pool (more space to keep regenerating mana for later use).
If you tend to use mana at the rate you recover it, and neither go oom nor sit at full mana then the size of your pool is largely relevant. Your worn AC is relevant almost every time you take a hit. Your hp pool is relevant each time you are hit by cheal, and often relevant when under a heal over time. | ||
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#30
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