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  #101  
Old 10-03-2019, 08:18 PM
Snagglepuss Snagglepuss is offline
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Is there any evidence that there was an exp penalty for two or more of the same class in a group?
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Merimac 60 Warrior | Merrius 60 Mage |Ketheryn 60 Druid | Amory 60 Enchanter | Merrian 59 Bard
  #102  
Old 10-04-2019, 01:51 AM
Rimson Rimson is offline
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DoTs should do full damage to snared mobs at launch regardless of movement.

Both of these were on P1999 in the past and then properly nerfed so I hope we can count on the same in Green.
Last edited by Rimson; 10-04-2019 at 02:00 AM..
  #103  
Old 10-04-2019, 01:06 PM
Lojik Lojik is offline
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I'm hoping this is the right place to post this, I've already mentioned this in some threads. Maybe some other people can piggyback? But some low level spawns are rarer than they should be, some possibly too high. This is all from memory but I suspect finding hard evidence for these kinds of things would be pretty difficult.

1) Everfrost- Lack of roaming level 1 mobs, particularly gnoll pups and goblin whelps.

2) North Qeynos- seems to not be very many rats in the newbie yard, maybe just 1 spawn at the moment?

3) Tox forest- Way too many infected rats. Is this mob even supposed to be in this zone? The quest is on Faydwer, and I saw one or two mentions of it in "tox forest" on zam but I'm wondering if they meant paineel? It wasn't listed as found in tox forest on the zam database whatever that means. I think this is also resulting in fewer kobolds/skeletons/skunks/spiders

4) Innothule- Seems to be fewer than normal of a lot of things? Maybe others can chime in here

If you notice something off about other newbie zones please add, or if you dispute anything I've posted. I just feel like the newbie zones have been glossed over in terms of bug reporting (except for one or two people.) Freeport really looks good I think.
  #104  
Old 10-04-2019, 01:34 PM
Verityn Verityn is offline
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Quote:
Originally Posted by Lojik [You must be logged in to view images. Log in or Register.]
North Qeynos- seems to not be very many rats in the newbie yard, maybe just 1 spawn at the moment?
I can attest to this. On live there were often more rats than anything else and there were no skeletons during the day. Even in the aqueducts I don't think I've seen a level 1 mob there nor any rats except level 3 plague rats. I can't complain much about having more skeletons since they drop better loot, but it does make it hard to do the rat related newbie quests.
  #105  
Old 10-04-2019, 09:29 PM
Palemoon Palemoon is offline
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Have we discussed the far clip plane yet? I remember the day in classic they greatly increased it. Before then there was no looking way off across half the zone. I remember them using lake rathtear as a example of a good zone to go to and experience their new improved far clip plane.

Seems on green it should be drastically cut back from what it is now.
  #106  
Old 10-05-2019, 10:05 AM
cd288 cd288 is offline
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Quote:
Originally Posted by Palemoon [You must be logged in to view images. Log in or Register.]
Have we discussed the far clip plane yet? I remember the day in classic they greatly increased it. Before then there was no looking way off across half the zone. I remember them using lake rathtear as a example of a good zone to go to and experience their new improved far clip plane.

Seems on green it should be drastically cut back from what it is now.
Why? Seems to me like that was a limitation due to technology at the time that they were able to improve on. Why restrict it so that people can’t view and appreciate all the cool sights in Norrath just because?

Are you going to play on a 20 year old computer with a 56k modem?
  #107  
Old 10-05-2019, 10:40 AM
AbstractVision AbstractVision is offline
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It is true there was a patch which increased the view distance. That is one of the only classic things I don't want to see. I actually wish they would allow us to view the entire zone now.
  #108  
Old 10-06-2019, 12:02 AM
Graventhel Graventhel is offline
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Quote:
Originally Posted by Snagglepuss [You must be logged in to view images. Log in or Register.]
Is there any evidence that there was an exp penalty for two or more of the same class in a group?
It's already been discussed ad nauseam how group exp works with both racial and hybrid class penalties. What would possibly lead you to believe there is a specific penalty for multiples of the same class?
  #109  
Old 10-06-2019, 03:07 AM
Jimjam Jimjam is offline
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Quote:
Originally Posted by cd288 [You must be logged in to view images. Log in or Register.]
Why? Seems to me like that was a limitation due to technology at the time that they were able to improve on. Why restrict it so that people can’t view and appreciate all the cool sights in Norrath just because?

Are you going to play on a 20 year old computer with a 56k modem?
Low clip plane makes the game more difficult, so is more than just a cosmetic issue.
  #110  
Old 10-06-2019, 03:28 AM
DMN DMN is offline
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Verant claimed they did their best to try to minimize the advantage people with better computers would hold over those without. it was actually primary concern, only after server/client stability and minimizing bandwidth usage.
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