Project 1999

Go Back   Project 1999 > General Community > Rants and Flames

Closed Thread
 
Thread Tools Display Modes
  #5011  
Old 12-01-2016, 02:22 PM
Donjulio Donjulio is offline
Decaying Skeleton


Join Date: Sep 2016
Posts: 0
Default

Quote:
Originally Posted by nhdjoseywales [You must be logged in to view images. Log in or Register.]
Lol, clearly thats the case. We have people sitting out due to raid full when we do non splits like tov pre vulak clear and 2-4 split other current content, clearly we have attendance issues and are just sucking.
People sitting out of raids collecting dkp to spend on items they werent even present for. So sick dawg

Fuck i loved stomping the shit out of your guild on open world. Shame I cant play anymore, gee wiz
  #5012  
Old 12-01-2016, 02:31 PM
Daldaen Daldaen is offline
Planar Protector


Join Date: Jun 2010
Location: Kedge Keep
Posts: 9,062
Default

http://www.phinnykills.com

Damn, 17 guilds have cleared Vex Thal. Instances are incredible, allowing all these super neckbeard and dirty casual guilds to do the same content.

Maybe eventually P99 will get some of that fast respawn / instances raid content.
  #5013  
Old 12-01-2016, 03:34 PM
bigbard1 bigbard1 is offline
Aviak


Join Date: Jun 2014
Posts: 83
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
http://www.phinnykills.com

Damn, 17 guilds have cleared Vex Thal. Instances are incredible, allowing all these super neckbeard and dirty casual guilds to do the same content.

Maybe eventually P99 will get some of that fast respawn / instances raid content.
Cuckadoodledoo
  #5014  
Old 12-01-2016, 05:27 PM
jcr4990 jcr4990 is offline
Banned


Join Date: Aug 2013
Posts: 397
Default

Quote:
Originally Posted by Donjulio [You must be logged in to view images. Log in or Register.]
People sitting out of raids collecting dkp to spend on items they werent even present for. So sick dawg

Fuck i loved stomping the shit out of your guild on open world. Shame I cant play anymore, gee wiz
You are very clearly behind the times on Phinny friend. Things are quite different than your memory of them.
  #5015  
Old 12-01-2016, 06:46 PM
Hoozi Hoozi is offline
Aviak


Join Date: Nov 2015
Posts: 94
Default

Quote:
Originally Posted by Donjulio [You must be logged in to view images. Log in or Register.]
People sitting out of raids collecting double dkp to spend on items they werent even present for. So sick dawg
Fixed it for you.
  #5016  
Old 12-01-2016, 06:50 PM
Hoozi Hoozi is offline
Aviak


Join Date: Nov 2015
Posts: 94
Default

Quote:
Originally Posted by nhdjoseywales [You must be logged in to view images. Log in or Register.]
For us, that is not the case. We are awarded DKP by clock ticks, not by mobs killed. This means as the xpac goes on and we kill shit faster and faster we actually start spending more than is coming in. Where we were raiding til midnight 3 nights a week at xpac launch we are now done by 9 or 10 many nights and missing half a nights dkp.
Doesnt matter if your raids are shorter, raiding the same content more just means people are also spending less at the same time they are raiding / earning less. You already balanced it out by raid less and spending less, now you've imbalanced it by flooding your DKP system with double DKP
  #5017  
Old 12-01-2016, 06:55 PM
nhdjoseywales nhdjoseywales is offline
Kobold


Join Date: Apr 2015
Posts: 184
Default

Quote:
Originally Posted by Hoozi [You must be logged in to view images. Log in or Register.]
Doesnt matter if your raids are shorter, raiding the same content more just means people are also spending less at the same time they are raiding / earning less. You already balanced it out by raid less and spending less, now you've imbalanced it by flooding your DKP system with double DKP
why do you assume people are spending less?
__________________
  #5018  
Old 12-01-2016, 07:01 PM
BallzDeep BallzDeep is offline
Fire Giant


Join Date: May 2016
Posts: 718
Default

Double DKP fucks people. If you're already geared and don't need any items, your not spending any of the double DKP you've earned (i.e. Saving it for PoP) . People who need the items still are bidding and bidding larger amounts due to extra DKP. Creating a larger margin between people who are semi new versus vets.
  #5019  
Old 12-01-2016, 07:26 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
Planar Protector

Sadre Spinegnawer's Avatar

Join Date: Dec 2012
Posts: 1,724
Default

Quote:
Originally Posted by Daldaen [You must be logged in to view images. Log in or Register.]
http://www.phinnykills.com

Damn, 17 guilds have cleared Vex Thal. Instances are incredible, allowing all these super neckbeard and dirty casual guilds to do the same content.

Maybe eventually P99 will get some of that fast respawn / instances raid content.
I played eq2 in a competitive guild, usually in the top 10 of ww kills. This is both a blessing and a curse. One thing that happened was that players started measuring their epeen globally, across servers, and the SOE team made it possible to have kill rating across (Ithink) around 24 servers.

But the other thing that happened, it seemed to become harder to develop good rulesets and content for that approach to an mmo. It cost 50 bucks to switch servers, and apps like ACT allowed one to submit detailed data to any uber guild wanted to apply to. Talent started tilting toward a handful of guilds. Plus then, eq2 started to suck once they got rid of avatars.

So instancing is a blessing in high pop games. But maintaining high pop is pretty impossible anymore, imo. Which is why phinny will crash in pop after GoD. We will just do the newer server, or emulator. Because after GoD?

Why?
__________________
go go go
  #5020  
Old 12-01-2016, 07:34 PM
Sadre Spinegnawer Sadre Spinegnawer is offline
Planar Protector

Sadre Spinegnawer's Avatar

Join Date: Dec 2012
Posts: 1,724
Default

Let me clarify what I meant.

Instances solve some problems, and make an in-demand game easier to play. A worldwide stat system allows one to measure epeen on status boards as opposed to on-server. But eq2 really fell apart once avatars were removed, which were the only remaining contested uber-content in eq2. For many, some remnant of competitive gameplay, on-server, was all that kept them aboard.

Instancing ultimately kills an mmo. It is a bad solution to an abstract problem. IMO, EVE seems to be the only game to solve the problem -- just have one game world. Sadly, EVE is kind of very boring.
__________________
go go go
Closed Thread


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 12:56 AM.


Everquest is a registered trademark of Daybreak Game Company LLC.
Project 1999 is not associated or affiliated in any way with Daybreak Game Company LLC.
Powered by vBulletin®
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.