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  #41  
Old 11-22-2019, 04:29 PM
bum3 bum3 is offline
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Quote:
Originally Posted by jacob54311 [You must be logged in to view images. Log in or Register.]
More powerful? I don't know about that. Hybrid melees are better than non hybrids at soloing generally, but even within the hybrids, some are much better at it than others.

I'm assuming you left out casters with your "more powerful" comment.
Way more powerful. Amount depends on perception. SKs are agro kings, fear kiting is very effective. Pallys hold agro well and has fairly low downtime. Rangers can fear kite too. Bards are just OP. Casters get a 10% exp penalty and suppose to get a 50% exp crutch if pet did more dmg. Which it is pretty mana intensive for a caster to do 51% of the dmg to get 90% of the exp every mob and that much damage also lands you with agro.
  #42  
Old 11-22-2019, 04:44 PM
jacob54311 jacob54311 is offline
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Quote:
Originally Posted by bum3 [You must be logged in to view images. Log in or Register.]
Casters get a 10% exp penalty and suppose to get a 50% exp crutch if pet did more dmg.
.

I wasn't aware of a penalty on pure casters.

Are you interpreting the Warrior bonus as a penalty on the casters? If that's your logic, you should interpret as a penalty on all the other classes, everyone that's not a warrior.

Not sure about the "low downtime" comment for Paladin's either. I played one and you burned through a lot of mana and health fighting stuff beyond the low levels.
  #43  
Old 11-22-2019, 04:50 PM
bum3 bum3 is offline
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By Race:

Troll -20%
Iksar -20%
Ogre -15%
Barbarian -5%
Halfling +5%
By Class:

Paladin / Shadowknight / Ranger / Bard -40%
Monk -20%
Wizard / Magician / Enchanter / Necromancer -10%
Rogue +9%
Warrior +10%
  #44  
Old 11-22-2019, 04:51 PM
bum3 bum3 is offline
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Warriors have to bind wound to 50%. Pallies can bind wound to 50% then heal further. Or heal during combat to negate downtime.
  #45  
Old 11-22-2019, 04:55 PM
Neverwinter27 Neverwinter27 is offline
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Wait, who is trying to camp entire zones on Green?
  #46  
Old 11-22-2019, 05:00 PM
jacob54311 jacob54311 is offline
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Quote:
Originally Posted by bum3 [You must be logged in to view images. Log in or Register.]
Warriors have to bind wound to 50%. Pallies can bind wound to 50% then heal further. Or heal during combat to negate downtime.
Less downtime than warriors doesn't mean low downtime! Warriors have the most downtime in the game when soloing, besides rogues, I think.
  #47  
Old 11-22-2019, 05:02 PM
worm4real worm4real is offline
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I mean XP penalties are part of the experience on a classic server but it seems beyond the pale to argue that they actually are completely fair and were implemented relative to solo power. In practice a SK is not a better soloer than a Necro (even if a Necro went out of his way to give his pet 51% every time) nor a Ranger a better soloer than a Druid. Bards stand alone because they are their own class with completely unique mechanics. A paladin has better uptime than a warrior but is it worth 50% experience? Probably not.
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Last edited by worm4real; 11-22-2019 at 05:07 PM..
  #48  
Old 11-22-2019, 07:31 PM
douglas1999 douglas1999 is offline
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Quote:
Originally Posted by Ligma [You must be logged in to view images. Log in or Register.]
So much attention on enchanters when a mostly solo cleric was 30 min from first 50. Nerf clerics, I don't remember them soloing on classic.
"Soloing" for xp isn't the same as "soloing" a boss mob intended for an entire group or even an entire raid.
  #49  
Old 11-22-2019, 08:00 PM
Cuktus Cuktus is offline
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Quote:
Originally Posted by douglas1999 [You must be logged in to view images. Log in or Register.]
"Soloing" for xp isn't the same as "soloing" a boss mob intended for an entire group or even an entire raid.
Don't we already have a 60 page thread for this without hijacking others?
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