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  #281  
Old 10-02-2014, 05:11 AM
Scrooge Scrooge is offline
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Quote:
Originally Posted by Ghordo [You must be logged in to view images. Log in or Register.]
Whats the status scrooge? We going to see this before 2015?
They are being awfully quiet about it, I know as much as anyone else, their front page hasn't seen an update since July 26th. It wasn't so much as an update, as to just let everyone know its still a work in progress, and they haven't abandoned the project.
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I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia)
Uthgard v2.0 Getting Started
DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes)
DAOC: Uthgard Revamp (old thread with some useful info)
"Sometimes a Majority means, that most fools are on the same side"
  #282  
Old 10-02-2014, 05:24 AM
Scrooge Scrooge is offline
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Quote:
Originally Posted by Spitfyre808 [You must be logged in to view images. Log in or Register.]
Champion on Hib
Sorcerer on Alb
Thane on Mid
Alright you've been added to our player roster on the first post, and we're definitely going to Hibernia from the get go. I strongly advise people to make a caster type for their first char, atleast until we start getting some melee gear drops, otherwise you'll be leveling a melee with no gear until we start hitting some dungeons as a group. Champion is an excellent class, I liked it alot when I played one on Uthgard back in 2011.

---

List of players (updated October 2nd) interested in playing Uthgard 2.0 in the same crew (if anyone wants to be added or removed, make a post):

If anyone is missing from the roster, or you want your name added or removed, make a post and I'll update the list.

P99-forum
Scrooge - mentalist(caster utility)/blademaster/champion
backman_66 - warden/eldritch/hero
Weekapaug - bard/hero/ranger/druid
Ugrask - blademaster/valewalker/eldritch/enchanter
Lyrith - bard/druid
Zade - druid/warden/dps, (+1 friend)
fishingme - scout, valewalker/animist/enchanter, bonedancer/thane
phacemeltar - bard/blademaster/valewalker/eldritch
Nalkin - enchanter
Jaxon - eldritch
dustysr06 - druid/bard (+3 friends)
Cecily - nightshade
Yiblaan - ranger
Foxxhound - valewalker
Ghordo - hero/champion
Kender - eldritch/animist
Nuggets - bard/eld/animist
Brynnag - nightshade
August - bard/hero/enchanter
Hershey - enchanter
Beldon - animist
Tewaz - enchanter
Temig - druid/bard/mentalist
Oleris - enchanter (pbaoe bomb)
Sweetbaby - eldritch
Rust1d? - bard/druid
Spitfyre808 - champion

Caridry - undecided
mrgoochio - undecided
Cookiefist - undecided
Scikala - undecided
Leeyuuduu - undecided
Sssleeve - undecided
Goobles - undecided
Gaffin - undecided

EQC-forum
Laberintica - mentalist/warden
Golad - warden/hero
Tramtrist - druid
Villert (Morgo) - eldritch/enchanter/bard/ranger
Sephin - undecided
Sibaru - undecided
Zadrian - hero

External
Galfon - warden/ench/ment/hero (d2)
Evlesoa (Amnvex) - eldritch/ment/warden/champ (d2)
Kyndig - eldritch/blademaster/valewalker (d2)
Finn - undecided (d2)
Katza - hero

Old DAoC Guildies (classes they used to main)

Vorhal - animist/hero/warden
Kvasir - eldritch/hero/warden
Bell - undecided (blademaster/berserker/cleric)
Kinkade - undecided (valewalker/savage) (+3-5 friends)
Sothien - undecided (eldritch/druid/healer)
Kiire - undecided (bard/druid/cleric)
Signify - undecided (blademaster/berserker)
Salbei - undecided (enchanter/shadowblade)

27 decided, 8 undecided, 8 old guildies, 7 EQC, 5 external 55 total! (estimated, not counting additional friends ppl may or may not bring)
============================================

I'll match the roles needed to the ppl in this thread, based on their initial class choices, so we can see what we're missing more than anything else.

Realm: Hibernia

Primary Healing: Weekapaug (druid), Zade (druid/warden), dustysr06 (druid), Tramtrist (druid), Temig (druid)

Secondary Healing: backman_66 (warden), phacemeltar (warden), Lyrith (druid), Galfon (warden), Kvasir (warden), Laberintica (warden), Golad (warden), Vorhal (warden), Rust1d? (druid)

Primary Crowd Control: dustysr06 (bard), Weekapaug (bard/CC), Nuggets (bard), August (bard)

Secondary Crowd Control: phacemeltar (bard/CC), Lyrith (bard/CC), Temig (bard), Rust1d? (bard), Villert (bard)

Primary Bomber (caster dps): fishingme (enchanter), nalkin (enchanter), jaxon (eldritch), August (enchanter), Hershey (enchanter), Kyndig (eldritch), Tewaz (enchanter), Oleris (enchanter), Villert (enchanter)

Secondary Bomber (caster dps): phacemeltar (eldritch), backman_66 (eldritch), kender (eldritch), Galfon (enchanter), Amnvex (eldritch), Kvasir (eldritch), Villert (eldritch)

Primary Shield Tank: Ghordo (Hero), August (Hero), Zadrian (Hero), Katza (Hero)

Secondary Shield Tank: backman_66 (Hero), Galfon (Hero), Kvasir (Hero), Vorhal (Hero), Golad (Hero)

General Melee DPS: Ugrask (blademaster?), Zade (blademaster?), Zade2 (his friend, blademaster?), fishingme (valewalker), Scrooge (blademaster/champion), backman_66 (blademaster), , Foxxhound (valewalker), Amnvex (champion), Kyndig (blademaster/valewalker), Spitfyre808 (champion)

Utility Caster DPS: fishingme (animist), Scrooge (mentalist), kender (animist), Nuggets (eld/animist), Galfon (mentalist), Amnvex (mentalist), Beldon (animist), Laberintica (mentalist), Vorhal (animist), Temig (mentalist), Sweetbaby (eldritch)

Stealthers: Brynnag (nightshade), Cecily (nightshade), Yiblaan (ranger), Villert (ranger)

Potentially we can have the following: [5x Bards, 3x Druids, 3x Wardens] [3x Enchanters, 5x Eldritch, 2x Animists, 2z Mentalists] [3x Heroes, 5x Blademasters, 3x Valewalkers, 1x Ranger, 2x Nightshades] but seeing as how we can't all be in one group, it'd be good to know that everyone in the guild can XP with each other without having to resort to looking for PUGs or soloing. For RvR especially, atleast 1 Bard and 1 Druid per group are needed, but 2 Druids would be better ofcourse, 1 Warden, 2-3 DPS and 1 Shield Tank for defense.

Class Descriptions for Hibernia

Hibernia's One Time Drop Quest List

DAoC Installation Guide

IRC Setup Guide (guild chat-room communication)

I cannot say what we need most at this time, it will become clearer once we're actually up and running with our first chars.
__________________
I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia)
Uthgard v2.0 Getting Started
DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes)
DAOC: Uthgard Revamp (old thread with some useful info)
"Sometimes a Majority means, that most fools are on the same side"
  #283  
Old 10-18-2014, 03:30 PM
Scrooge Scrooge is offline
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Update!
Quote:
Its not dead. If it were, we'd say something. It's just not ready yet. -Abydos (Uthgard GM)
__________________
I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia)
Uthgard v2.0 Getting Started
DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes)
DAOC: Uthgard Revamp (old thread with some useful info)
"Sometimes a Majority means, that most fools are on the same side"
  #284  
Old 10-18-2014, 03:42 PM
FoxxHound FoxxHound is offline
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Damn. Taking them awhile eh?
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Masquerade - R99 Foxxie/Foxie - R99
  #285  
Old 10-19-2014, 05:40 PM
backman_66 backman_66 is offline
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Still eagerly awaiting and ready to commit to this!
  #286  
Old 10-26-2014, 04:45 AM
Scrooge Scrooge is offline
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Looks like they finally made an actual update on their front page, dated October 25th.

Quote:
Hello everyone,

We're still alive and very busy with Uthgard. Unfortunately we can't announce new big features currently, because we are still working on core stuff and bug fixing.

We are making significant progress in core stuff (source code), fixing bugs and prepare missing stuff. We hope we're able to announce more updates and news soon. We apologize that we didn't publish news for a while, however to be honest real life was rough for a while. Many of us had big real life projects or are in a transition state which has slowed down development significantly. We are (as always one might be inclined to say) hard at work though, trying to make Uthgard ready to launch again.

Unfortunately a lot of this work is also work you won't be able to notice much from a player point of view as this work mainly is rewriting huge chunks of the source code to make it:
[list=0:efglxm70]
[*:efglxm70] Easier to read and edit (results in faster bug fixing in the future)[/*:m:efglxm70]
[*:efglxm70] More efficient in execution (less bugs, and better performance)[/*:m:efglxm70][/list[You must be logged in to view images. Log in or Register.]:efglxm70]

This also means that there really is not much we can show you of progress as it is all in the number of code lines and in server performance numbers.

We will try to announce smaller updates in a regularly timeframe, however due to the state of Uthgard as a hobby project we are unable to commit to regular updates on any steady timetable. We hope you can understand this, and keep coming back whenever we do have news. Once again, thank you for your patience!


Also please visit our Gallery for more recent screenshots!

Sincerely,

Your Uthgard Staff
__________________
I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia)
Uthgard v2.0 Getting Started
DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes)
DAOC: Uthgard Revamp (old thread with some useful info)
"Sometimes a Majority means, that most fools are on the same side"
  #287  
Old 10-26-2014, 04:59 AM
harnold harnold is offline
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servers never opening again give it up
  #288  
Old 10-26-2014, 05:21 AM
Scrooge Scrooge is offline
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Follow-up post made by another Uthgard Dev, Abydos, to further clarify what was being said in the first post.

Quote:
To restate what was said in the first post

"rewriting huge chunks of the source code"

This shouldn't be underestimated and we have previously said bad designs early on made it very difficult to patch things in the past. Some of these "past sins" make it incredibly difficult to continue. Remember DOL is a very old project now and has had many hands in the cookie jar. Also, early designs were sometimes implemented based on incomplete research or outright guesses. This lead to a patchwork quilt that made implementing "real daoc" difficult. Anyone who played the first few days after the LA styles got different procs by class knows that there was some difficulty as we worked out the kinks. This is more than, "I don't like how this is written, I'm going to make it better!" Its "There is no way to write ABC with these letters. We need to discard."

When the server is ready to go, we'll let you know. There is no "one goal" holding it up. Work continues on all fronts. -Abydos [Uthgard Dev]
__________________
I've been retired from P99-EQ & Uthgard-DAOC for quite a long while now, but if you ever seek advice with either one, don't hesitate to ask.
DAOC: Uthgard Revamp v2.0 (P99 thread for Hibernia)
Uthgard v2.0 Getting Started
DAOC Class Descriptions by Crith (for all 3 realms, with some comparisons to EQ classes)
DAOC: Uthgard Revamp (old thread with some useful info)
"Sometimes a Majority means, that most fools are on the same side"
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