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  #1  
Old 07-05-2022, 12:13 PM
nordbear nordbear is offline
Kobold


Join Date: Sep 2017
Posts: 127
Default SK solo spots 50+

Hey! Approaching 50 on my SK and looking for ideas on where to head next. Stuff I’m considering so far, not sure how good it is to fear kite at these location though.

Butcher block guards
Kelethin guards
Wakening lands dragons, goos
The Hole
Sebilis?
Charasis?

Any other ideas? Don’t mind the occasional group/duo but trying to stay away from KC
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  #2  
Old 07-05-2022, 01:25 PM
Tewaz Tewaz is offline
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Bloodgill Goblins are still good to 51 and some people gut them out to 52. Super low HP and easy single pulls.
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  #3  
Old 07-05-2022, 09:40 PM
Kaedain Kaedain is offline
Sarnak


Join Date: Sep 2010
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fear kiting the undead spawns near the EJ zoneline in TT was very nice and easy
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  #4  
Old 07-06-2022, 04:19 AM
Jimjam Jimjam is offline
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Temple in CoM?
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  #5  
Old 07-06-2022, 12:23 PM
Keebz Keebz is offline
Fire Giant


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Some good ideas in this thread. Here's a few more.

HHK nobles/bards/dyrna is very good to like 55. Get shrink pots if you're a large race. You can hold down both bards and nobles. At 55+ you can do dyrna and run upstairs to kill a noble/bard or two in between spawns.

Hole entrance is good for earlier 50's, while the upper castle is good higher 50's. I didn't like the fallen erudites camp. Not enough mobs for my taste and some annoying aggro issues with higher level mobs near by.

Speaking of higher 50's, rats in the maze in PoM are great, as are the 2 giants in Frontier Mtns. Lastly, Velks is good in a pinch. You can fear kite near the invisible wall.

As for the tar goos in WL, I found them pretty good mid 50's, but mostly just face tanked them. Fear kiting in those caves is super annoying, but the money is good. Also in WL are the geonids, which are doable 58+ but pretty beefy. EZ spot to get to though for grinding exp when short on time.
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  #6  
Old 07-06-2022, 12:26 PM
Jimjam Jimjam is offline
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Consider the rotten skeleton and pained soul PH areas. May be slow by 50 but if you plan to sell MQs may be worthwhile.
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  #7  
Old 07-06-2022, 01:10 PM
DeathsSilkyMist DeathsSilkyMist is offline
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You can kill guards up to 55. That is when most of the good guard spots green out. I did WL goos until 57 I think. They are good money and XP, albeit a bit boring.

Howling Stones North/Basement is great xp in the upper 50s, that is where I am currently XPing.
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  #8  
Old 07-06-2022, 01:25 PM
Toxigen Toxigen is online now
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Quote:
Originally Posted by Jimjam [You must be logged in to view images. Log in or Register.]
Consider the rotten skeleton and pained soul PH areas. May be slow by 50 but if you plan to sell MQs may be worthwhile.
I always forget about this. Such a no brainer, too.
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  #9  
Old 07-07-2022, 02:09 AM
mattydef mattydef is offline
Fire Giant


Join Date: Mar 2015
Posts: 701
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I did Felwithe guards until about 54 i think and then moved on to Kelethin guards until 58 (there will be 4-6 guards that remain blue per spawn cycle)
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  #10  
Old 07-07-2022, 04:57 PM
Sizar Sizar is online now
Fire Giant


Join Date: May 2010
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Mushrooms in the forest in PoM, then once 54 or 55 go kill in the rat maze to 60
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