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  #1  
Old 08-03-2022, 04:15 PM
Rust1d? Rust1d? is offline
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Default Unrest

My understanding is there are 4 camps: MR/FP Hag tower and basement. The rest is just yard trash. But people constantly fucking pull shit from the MR group outside.

What is the protocol here? Are there more than 4 camps? MR for me included everything on the main floor. Basement is what it is and FP is everything up from the MR not including Hag tower.
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Old 08-03-2022, 04:24 PM
Bardp1999 Bardp1999 is offline
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Its the most popular zone in the game, get a better puller or stop whining
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Old 08-03-2022, 04:27 PM
Rust1d? Rust1d? is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
Its the most popular zone in the game, get a better puller or stop whining
Good job answering the question retard
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Old 08-03-2022, 04:36 PM
Bardp1999 Bardp1999 is offline
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It's technically an outside zone so there are no camps... idiot
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Old 08-03-2022, 10:52 PM
cd288 cd288 is offline
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Quote:
Originally Posted by Bardp1999 [You must be logged in to view images. Log in or Register.]
It's technically an outside zone so there are no camps... idiot
This is incorrect. Just like KC, CB, HK, COM are all outdoors but considered dungeons because that’s really what they are. They are not outdoor zones for purposes of the rules IIRC and anyone trying to pull that argument in game is just a loser
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Old 08-03-2022, 04:45 PM
Bardp1999 Bardp1999 is offline
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Joking aside camps are generally enforced by LoS, so if you can see it from your camp its yours, otherwise its up for grabs. GM isnt going to let you claim 20 spawn points in Unrest so any petition would likely have a 'get fucked' vibe to it.
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  #7  
Old 08-03-2022, 04:53 PM
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Gotcha, I thought it was treated as a dungeon even though it is outside, but I get what you are saying.
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  #8  
Old 08-03-2022, 05:15 PM
zelld52 zelld52 is offline
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There are SO MANY camps as defined by GMs in unrest.

Both mazes, gazebo, south wall, east wall, west wall, main room, back room, back bar, fireplace, hand room, magi room, bar, hag tower.

basement is like 3 camps too i cant remember where they are defined
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  #9  
Old 08-03-2022, 06:10 PM
mycoolrausch mycoolrausch is offline
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unrest open and empty on blue, come hit it up and ill potg and ds ya
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  #10  
Old 08-03-2022, 06:16 PM
loramin loramin is offline
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Officially there are no publicly-defined Unrest camps (as in, a GM has said publicly "this counts as a camp"). I've done my best to accumulate all such camps here (and as you can see, Unrest isn't mentioned): https://wiki.project1999.com/Camp_Rules

But, if you scroll down on that page, you'll find a definition of dungeon camps in general:

Quote:
Originally Posted by Menden
For dungeon type zones our general guideline is line of sight(LOS)/agro range. This works for pretty much everything. Couple exemptions may be Fungi King or Captain in Karnors because it's not exactly practical to camp on top or within LOS/agro range of their spawns.
That basic definition (ie. a camp is a group of mobs in line of sight/agro range of each other) would naturally lead to:

Quote:
Originally Posted by zelld52 [You must be logged in to view images. Log in or Register.]
There are SO MANY camps as defined by GMs in unrest.

Both mazes, gazebo, south wall, east wall, west wall, main room, back room, back bar, fireplace, hand room, magi room, bar, hag tower.

basement is like 3 camps too i cant remember where they are defined
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