#1
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Pet Commands and Pet Pulling Not Correct
The issue with Chardok AEO and pet pulling has been bugging me ever since it came up. So I did a little research and this is what I found:
1. Chase range was definitely an issue which is not classically represented here. I believe that chase range prevented pulling the way that its used to pull most of Chardok to zone for AOE. I haven't been able to find evidence of this unfortunately. 2. Pet pulling is not correctly implemented. Pet pulling would not have worked on live because pet /attack command is just a /say pet attack as are all the other commands for pets other than follow and pet go away possibly. I cant' recall if you had to run back to where you left your pet to issue the follow and go away command but I think initially you did. There was a /zone wide /pet kill %t command but that was done away with to be inline with the /say range. Velious Era Comments - will search up some more evidence when I have time Quote:
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I think the most important line though is this one: Quote:
This proves rather than the current zone wide pet commands, that there was a limited pet command range. | ||||||
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#2
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sweeping that under the rug
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#3
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On reading the title of this thread, I was reminded of a type of pet pulling I had forgotten about.
Does anyone remember using a low level pet to split a cluster of mobs? If you pulled a mob by attacking it with a weak pet, and that mob was able to kill the pet in one round of attacks, the mob would call not be able to call assist properly so wouldn't bring it's friends with it. I remember this being in the game at least as late as POP, does anyone remember it being discovered/possible in classic/kunark/velious eras? | ||
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#4
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Not sure if green pet pulling was in in classic though. May have been something added accidentally at some time during the expansions. Removed in 2006 though. | |||
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#5
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Pet pulling was a side effect of pets being made beta neutral.
In classic you could /pet kill phinigel or whatever to see if the mob is up but the range the pet would attack was pretty small. I used to solo Overking in chardok by pet pulling. Interesting thing about that is the overking was out of range for the pet to attack, but if you used and eye of zomm to target a closer sarnark, hit pet attack, then back off and guard before he got there this puts pet in range to attack overking or even queen. TLDR: the range for a pet to attack a mob is the range between the pet and the mob not between the PC and the mob. | ||
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#6
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Duck cancelling spells needs taking out... nobody shouting about that though are they?
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#7
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#8
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The range is definitely not unlimited. In PoSky we've run into issues where a parked pet on a different island is not able to attack from far off islands.
__________________
Wispy
Ramblin Rose | ||
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#9
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Definitely a lot more than say distance atm. | |||
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#10
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__________________
Tumamor Hediedforus - 60 Shaman
Check out Tumamor's Evil Shaman Solo Guide Level 1-56+ | |||
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