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Old 12-13-2019, 11:45 PM
Harbogast Harbogast is offline
Kobold


Join Date: Jul 2010
Posts: 173
Default spell push forces mobs to warp upstairs

This problem probably isn't specific to green server: My cleric nukes have a minor push-back component. Any time I nuke an NPC in an area where there is a floor above us, the NPC routinely teleports upwards.
  #2  
Old 12-14-2019, 03:20 PM
Crom Crom is offline
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Join Date: Nov 2013
Posts: 578
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The whole mobs in the wall thing is a P99 bug, they should just despawn as in classic if pushed inside a wall.
I played a cleric from 1999-2005 and lived in guk the first year (cleric shoulders vendors great), and when I soloed frenzy camp I notised that my spells would despawn the trash if I used a cleric spell with push to pull, so push the mob into the wall, mob despawns, this was a thing up to luclin atleast.

easy to find others mentioning this like:

http://everquest.allakhazam.com/db/n...04593256330125

"Be aware of pushing mobs into walls. This will despawn them. We did this once on the targetable High Priest and depopped him. Doh. This only seems to apply to the wall directly across from the steps leading up to the shackes, but pushing a mob into the wall here depops it mob every time"

http://everquest.allakhazam.com/db/n...02099265285751

Btw if you knock a pop into the wall it despawns it it didn't seem to interupt the quest so if you don't want to worry about killing just keep knocking them into the wall until the named comes.

So no walking under the world, no walking over the world, just despawn.
you don't get exp for it or anything it just is killed as if GM despawned it
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Last edited by Crom; 12-14-2019 at 03:22 PM..
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